unsettledgames
35cbe31a71
Added back brush with new tool system
2021-10-27 10:02:21 +02:00
unsettledgames
804a0335b1
Removed replaceAllOfColor, made another commenting round
2021-07-22 19:26:40 +02:00
unsettledgames
6b84cdaa4d
Removed getCursorPosition
2021-07-22 19:05:58 +02:00
unsettledgames
15cca5ffb7
Removed global pixelGridCanvas and currentMouseEvent
2021-07-22 18:57:44 +02:00
unsettledgames
cd03923a86
Removed global canvases
2021-07-22 18:11:55 +02:00
unsettledgames
7c80e8f342
Finished refactoring History, added Startup IIFE
2021-07-15 17:10:07 +02:00
unsettledgames
6c8ec8e7a9
Refactored History into an IIFE
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Divided History states and actual History management, refactored all occurrences of history-related functions to use the new version.
2021-07-14 22:20:55 +02:00
unsettledgames
fb1200162e
Finished commenting the editor
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Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
9beeefd399
Finished copy / cut /paste
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Also fixed a minor bug that caused the preview rectangle for the selection tool to not be aligned to the actual selection.
2020-06-05 22:19:48 +02:00
unsettledgames
12e43e0449
Continued cut -> paste implementation
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There's only a bug, when pasting consecutively, every time it cuts the area again. There's probably some weird cut call somewhere.
2020-04-20 19:26:00 +02:00
unsettledgames
944cf1fbed
Implement cut tool
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yeah that was the easy part but still
- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
f3ce09ac5a
fixed merge
2020-04-15 00:10:21 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
b26ac05a84
Fixed blurry cut in Firefox
2020-04-09 17:20:40 +02:00
unsettledgames
f92a7f4a46
Fixed a few minor bugs
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Undoing while selecting caused mess.
Selecting outside the canvas caused empty lines to appear on the canvas.
2020-04-09 16:48:19 +02:00
unsettledgames
ab0b3e81e3
Fixed more bugs 🆒 🆒
2020-03-15 17:11:00 +01:00
unsettledgames
7dec2f1490
Fixed some bugs 🆒
2020-03-15 16:32:48 +01:00
unsettledgames
378e0f0cd0
Fixed bug that deleted the underlying pixels when confirming a selection
2020-03-07 23:13:35 +01:00
unsettledgames
3e5b05bb6b
Added fill mode for the rectangle tool
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You can select the fill mode by clicking again on the rect button once you select it. Also added new icons.
2020-03-07 22:34:12 +01:00
unsettledgames
fd37518e55
Almost finished recangle tool
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There's a Math.round bug, sometimes the opacity is off.
2020-03-06 23:21:42 +01:00
unsettledgames
f1ae36c54c
Finished the selection tool
2020-03-05 16:13:23 +01:00
unsettledgames
b81e3f36a9
Added correct cursor to move tool
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Added _move.js to handle the selection movement, added cursor managemente for that tool. Found a bug in the imagedata part, it is currently blank.
2020-03-05 13:34:29 +01:00
unsettledgames
c714f5c004
Finished preview rectangle
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When the rectangle selection tool is selected, a rect preview is drawn on the vfx layer. There's also a function that gets the selected pixels, next step is moving them around.
2020-03-04 19:38:35 +01:00
unsettledgames
8c94a951e2
Started implementing preview rect
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At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.
Added vfx canvas for tools previews.
2020-03-04 15:46:25 +01:00
unsettledgames
efaa8e3c34
Connected events to rect selection
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_rectSelect.js now knows when the user started and finished drawing a rect and is able to edit a preview.
2020-03-04 14:36:40 +01:00