- added `/:paletteSlug/:resolution` functionality for localhost testing
- created `currFile.sublayers` for *things that should zoom with the canvas layers*
- `currFile.layers` now solely contains the canvas layers
- added `getProjectData` to `FileManager`'s exported methods
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- added `FileManager.localStorageSave` (it's basically just: localStorage.setItem("lpe-cache",FileManager.getProjectData()))
- added `FileManager.localStorageCheck` (it's basically just: `!!localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageLoad` (it's basically just: `return localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageReset` (for debugging purity)
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- calling `FileManager.localStorageSave()` on mouse up (we should stress test this)
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- changed lpe file format to `{canvasWidth:number,canvasHeight:number,selectedLayer:number,colors:[],layers:[]}`
- added backward compatibility for the old lpe file format
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- added some canvas utility functions in `canvas_util`
- added Unsettled's color similarity utility functions in `color_util2`
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- html boilerplate - wang tiles
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- POC - tiny text boilerplate
- POC - tiny text font scraper
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- WIP - added two optional url route parameters `/:paletteSlug/:resolution/:prefillWidth/:prefillBinaryStr`
- WIP POC - hbs_parser.js (outputs tree data about hbs file relationships)
Moved createColorPalette to the ColorModule, removed _onLoad.js and _onbeforeunload.js, commented the code and labelled with REFACTOR the comments that refere to the refactoring.
- Added Color class to make color representation and convertions more uniform
- Replaced standard convertions with Color.convertion
- Removed _algorithms.js, _deleteColor.js, ajax.js and the other convertion files
- Fixed bug in ColorModule, moved replaceAllOfColor to ColorModule as well as deleteColor
Found out every function that uses this has problems: when calling an object method as an input callback, this gets replaced with the element that triggered the event.