Commit Graph

180 Commits

Author SHA1 Message Date
Julian Webb
8fbe48e1b1 Removed relative path to nodemon in package.json as it is not required 2021-04-25 12:05:38 -07:00
Julian Webb
ecae10e1ec Removed 'open' dependancy and added 'nodemon' dependacy. Also added a 'hot' script to 'package.json' for hot-reloads 2021-04-25 10:19:01 -07:00
Lospec
74691e4007
Merge pull request #20 from unsettledgames/master
Added canvas resizing and sprite scaling
2020-12-30 13:06:15 -05:00
unsettledgames
19e6fd1aca Fixed pixel grid being only on top of the first layer 2020-09-30 08:51:07 +02:00
unsettledgames
f0fae3698d Fixed canvas resizing history bug 2020-09-29 21:22:02 +02:00
unsettledgames
50d63026da Added pivot svg icons 2020-09-29 19:21:26 +02:00
unsettledgames
d5c7ac4bdb Merge remote-tracking branch 'upstream/master' 2020-09-29 19:15:38 +02:00
unsettledgames
aabc715086 Finished todo list for current contribution
Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca Finally fixed friggin canvas trimming
Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131 Fixed canvas undoing bug 2020-09-27 11:25:09 +02:00
unsettledgames
4223597659 Started canvas trimming 2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137 Finished implementing pixel grid
Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4 Implemented pixel grid
Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8 Fixed bug when undoing layer add
Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742 Started pixel grid 2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9 Added history management for sprite scaling 2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627 Fixed data handling bug
When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8 Fixed canvas resizing bug
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c Implemented sprite resizing 2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f Fixed bug in canvas resizing when resizing sprite 2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c Added resize sprite data management 2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76 Added resize sprite window opening 2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847 Fixed bug in duplicating layers 2020-09-18 12:32:59 +02:00
unsettledgames
47d36a4883 Added duplicate layer button to top menu 2020-09-18 11:11:52 +02:00
unsettledgames
eedde51ad4 Fixed pan bug
Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8 Added layer focus when it's hovered in the menu 2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5 Added liam's fix 2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443 Merge remote-tracking branch 'upstream/master' 2020-09-17 19:24:23 +02:00
Lospec
8773450b4e
Merge pull request #17 from liamortiz/master
Fixed issue #9 when creating a new drawing
2020-09-17 12:25:18 -04:00
unsettledgames
37a532236b Fixed brush preview snapping 2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904 Whops fixed bug in duplicating layers
It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a Added history management for duplicating layers 2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90 Implemented layer duplication 2020-09-17 12:23:56 +02:00
Leamsi Escribano
54f7d74a38 Fixed issue #16 by decreasing maxXOffset 2020-09-16 15:39:58 -04:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93 Finished canvas resizing 2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125 Probably fixed #19 2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e Fixed issue #18 2020-09-16 12:43:51 +02:00
Leamsi Escribano
e58326600d Moved default palettes to .hbs file 2020-09-15 20:22:53 -04:00
Leamsi Escribano
dab2a7c662 Reverted some changes and added default palettes to fix #9 bug 2020-09-15 18:16:44 -04:00
unsettledgames
b7d5f603b1 Added history states for canvas resizing
Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46 Updated readme 2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1 Finished basic canvas resizing
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
Leamsi Escribano
81eb4f4b66 Fixed issue #9 when creating a new drawing 2020-09-14 10:48:15 -04:00
unsettledgames
592283321a Updated readme 2020-09-13 22:31:00 +02:00
unsettledgames
9c15a09975 Added saving layers, must test canvas resizing 2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928 Added input fetching and validation 2020-09-13 11:58:46 +02:00
Nicola
7583adb3d1
Merge pull request #2 from unsettledgames/minor-changes
Merge minor changes
2020-09-13 11:22:01 +02:00
unsettledgames
d8cfd14ded Started handling pivot buttons 2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9 Fixed mode switch bug 2020-09-12 11:45:27 +02:00