unsettledgames
e9277db48c
Added resize sprite data management
2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76
Added resize sprite window opening
2020-09-18 15:22:10 +02:00
unsettledgames
47d36a4883
Added duplicate layer button to top menu
2020-09-18 11:11:52 +02:00
unsettledgames
d6b292a443
Merge remote-tracking branch 'upstream/master'
2020-09-17 19:24:23 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
5e2a3e46e1
Finished basic canvas resizing
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Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
3cf72dd928
Added input fetching and validation
2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded
Started handling pivot buttons
2020-09-13 11:21:23 +02:00
unsettledgames
2da7e192e8
Finished styling canvas resize menu
2020-09-12 11:04:00 +02:00
unsettledgames
f6104c514c
Styled pivots, started styling borders menu
2020-09-11 13:19:14 +02:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
466eb0580c
Started refactoring the code
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- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245
Fixed rectangle tool bug
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Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
d1187b537b
Whoops forgot to update main view and css
2020-07-20 23:36:56 +02:00
unsettledgames
e9e1ba96da
Started implementing editor modes
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Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
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Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
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There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
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It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
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Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
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At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
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Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
unsettledgames
4b9d51200f
Started layers menu
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Horrible colors included for free
2020-06-16 23:23:12 +02:00
unsettledgames
0fc1df1650
Added Selection menu
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Also fixed a few minor bugs.
2020-06-06 21:44:52 +02:00
Sam Keddy
f1fe597b80
added contributors to splash page
2020-04-16 18:21:34 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
Lospec
7c29ba2d35
Merge branch 'master' into master
2020-03-07 17:52:45 -05:00
Sam Keddy
d899929816
updates
2020-03-07 22:46:25 +00:00
unsettledgames
3e5b05bb6b
Added fill mode for the rectangle tool
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You can select the fill mode by clicking again on the rect button once you select it. Also added new icons.
2020-03-07 22:34:12 +01:00
unsettledgames
0786f99d76
Started rectangle tool
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Added icons and buttons.
2020-03-06 21:39:30 +01:00
unsettledgames
7ec24fc046
Added tmp layer
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The temporary layer (tmp layer) will store selections while the user decides where to put them, so that content below it doesn't get overridden.
2020-03-04 19:46:19 +01:00
unsettledgames
efaa8e3c34
Connected events to rect selection
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_rectSelect.js now knows when the user started and finished drawing a rect and is able to edit a preview.
2020-03-04 14:36:40 +01:00
unsettledgames
11337b689b
Added possibility to select the rectangular selection tool
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The user can now select the rectangular selection tool. Deleted the m shortcut for the pan tool and used it to shortcut to the rectangular selection tool. The pan tool can already be selected with the p button.
2020-03-04 12:42:15 +01:00
Sam Keddy
37c758d455
updated version number and description
2019-04-04 17:55:33 +00:00
npalomba
8f4f4c2478
Solved bug that made the colour picker appear in the canvas.
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 19:53:39 +02:00
npalomba
a9d380ec1d
Implemented eraser tool. Must move and resize layers at the same time.
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 16:32:49 +02:00
npalomba
5bbfff5fae
Added eraser icon, added management of eraser size, added event listener for R key (connected to the eraser tool). Started eraser cursor management in _updateCursors.js
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 12:17:32 +02:00
Sam Keddy
7126e83f5f
first commit
2019-03-26 23:20:54 +00:00