Commit Graph

236 Commits

Author SHA1 Message Date
unsettledgames
066582e309 Implemented lock function
Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a Implemented visibility option
Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91 Currently debugging the add layer function
At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77 Continued basic layer layout
Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
unsettledgames
4b9d51200f Started layers menu
Horrible colors included for free
2020-06-16 23:23:12 +02:00
Nicola
65b207e1f7
Merge pull request #1 from lospec/master
Merge pull request #11 from unsettledgames/master
2020-06-16 21:48:36 +02:00
Lospec
3072a69b55
Merge pull request #11 from unsettledgames/master
Implemented copy / cut / paste tool
2020-06-16 15:24:53 -04:00
unsettledgames
8743bd8549 Fixed colour picker bug
When the user changed a selected colour, the stroke colour became one of the two checkerboard colours.
2020-06-16 16:04:36 +02:00
unsettledgames
970fe56674 Fixed redundant history save in cut tool 2020-06-15 12:19:56 +02:00
unsettledgames
0fc1df1650 Added Selection menu
Also fixed a few minor bugs.
2020-06-06 21:44:52 +02:00
unsettledgames
a252d396c6 Added a line to handle the history 2020-06-05 22:28:28 +02:00
unsettledgames
9beeefd399 Finished copy / cut /paste
Also fixed a minor bug that caused the preview rectangle for the selection tool to not be aligned to the actual selection.
2020-06-05 22:19:48 +02:00
unsettledgames
12e43e0449 Continued cut -> paste implementation
There's only a bug, when pasting consecutively, every time it cuts the area again. There's probably some weird cut call somewhere.
2020-04-20 19:26:00 +02:00
unsettledgames
944cf1fbed Implement cut tool
yeah that was the easy part but still

- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
f1fe597b80 added contributors to splash page 2020-04-16 18:21:34 +00:00
Sam Keddy
737afc6e79 removed missing changeTool reference from main file 2020-04-15 20:21:49 +00:00
Sam Keddy
f3ce09ac5a fixed merge 2020-04-15 00:10:21 +00:00
Sam Keddy
91da252f49 created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file 2020-04-15 00:01:31 +00:00
Lospec
6dc80f61bf
Merge pull request #7 from Lattay/pedantic
Snap brush preview to pixel grid to prevent incoherences between preview and drawing
2020-04-14 16:51:45 -04:00
Theo Cavignac
05066d8cb1 Fix pencil size +/- buttons broken from upstream, apply brush preview snapping to
rectangle tool, fix pencil broken by merge
2020-04-12 11:39:37 +02:00
Theo Cavignac
dd461da675 Snap brush preview to pixel grid 2020-04-12 11:03:01 +02:00
Theo Cavignac
24af6b38a3 Update opn into open, make all build steps gulp based 2020-04-12 10:58:23 +02:00
Theo Cavignac
6f84b5dfc8 Apply eslint --fix and fix indentation 2020-04-12 10:58:19 +02:00
Theo Cavignac
4123c069e2 Enforce style, split build into build and server, parametrize build.js and server.js 2020-04-12 09:36:10 +02:00
Lospec
a10453c7cb
Merge pull request #6 from unsettledgames/master
Added rectangle tool and rectangular selection
2020-04-09 21:12:26 -04:00
unsettledgames
b26ac05a84 Fixed blurry cut in Firefox 2020-04-09 17:20:40 +02:00
unsettledgames
f92a7f4a46 Fixed a few minor bugs
Undoing while selecting caused mess.
Selecting outside the canvas caused empty lines to appear on the canvas.
2020-04-09 16:48:19 +02:00
Lospec
d5bbf06e2f
removed eraser tool and added color picker 2020-04-08 14:29:06 -04:00
unsettledgames
4b78e8fee1 Fixed undo bug for the rect selection 2020-04-04 15:56:44 +02:00
unsettledgames
3bf5d5fbd3 Added undo management for rectangle tool 2020-04-04 15:41:03 +02:00
unsettledgames
ab0b3e81e3 Fixed more bugs 🆒 🆒 2020-03-15 17:11:00 +01:00
unsettledgames
7dec2f1490 Fixed some bugs 🆒 2020-03-15 16:32:48 +01:00
unsettledgames
4cac83530d
Added svgs 2020-03-08 22:48:19 +01:00
Lospec
7c29ba2d35
Merge branch 'master' into master 2020-03-07 17:52:45 -05:00
Sam Keddy
28895f86a1 funding 2020-03-07 22:48:08 +00:00
Sam Keddy
d899929816 updates 2020-03-07 22:46:25 +00:00
unsettledgames
378e0f0cd0 Fixed bug that deleted the underlying pixels when confirming a selection 2020-03-07 23:13:35 +01:00
unsettledgames
9324a6a57e Found a bug
Noted a possible fix
2020-03-07 22:40:05 +01:00
unsettledgames
3e5b05bb6b Added fill mode for the rectangle tool
You can select the fill mode by clicking again on the rect button once you select it. Also added new icons.
2020-03-07 22:34:12 +01:00
unsettledgames
30282fe795 Finished empty rectangle tool 2020-03-07 16:49:01 +01:00
unsettledgames
2024ddced6 Almost finishedrectangle tool
Finished simple rectangle tool, must add the implementation for the size change.
2020-03-07 15:37:30 +01:00
unsettledgames
fd37518e55 Almost finished recangle tool
There's a Math.round bug, sometimes the opacity is off.
2020-03-06 23:21:42 +01:00
unsettledgames
0786f99d76 Started rectangle tool
Added icons and buttons.
2020-03-06 21:39:30 +01:00
unsettledgames
f1ae36c54c Finished the selection tool 2020-03-05 16:13:23 +01:00
unsettledgames
b81e3f36a9 Added correct cursor to move tool
Added _move.js to handle the selection movement, added cursor managemente for that tool. Found a bug in the imagedata part, it is currently blank.
2020-03-05 13:34:29 +01:00
unsettledgames
7ec24fc046 Added tmp layer
The temporary layer (tmp layer) will store selections while the user decides where to put them, so that content below it doesn't get overridden.
2020-03-04 19:46:19 +01:00
unsettledgames
c714f5c004 Finished preview rectangle
When the rectangle selection tool is selected, a rect preview is drawn on the vfx layer. There's also a function that gets the selected pixels, next step is moving them around.
2020-03-04 19:38:35 +01:00
unsettledgames
8c94a951e2 Started implementing preview rect
At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.

Added vfx canvas for tools previews.
2020-03-04 15:46:25 +01:00
unsettledgames
efaa8e3c34 Connected events to rect selection
_rectSelect.js now knows when the user started and finished drawing a rect and is able to edit a preview.
2020-03-04 14:36:40 +01:00
unsettledgames
cba4e5c87e Fixed a bug that caused the cursor of the rect selection not to reset after panning 2020-03-04 12:49:20 +01:00