darknet/src/cost_layer.c

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#include "cost_layer.h"
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#include "utils.h"
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#include "cuda.h"
#include "blas.h"
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#include <math.h>
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#include <string.h>
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#include <stdlib.h>
#include <stdio.h>
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COST_TYPE get_cost_type(char *s)
{
if (strcmp(s, "sse")==0) return SSE;
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if (strcmp(s, "masked")==0) return MASKED;
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if (strcmp(s, "smooth")==0) return SMOOTH;
fprintf(stderr, "Couldn't find cost type %s, going with SSE\n", s);
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return SSE;
}
char *get_cost_string(COST_TYPE a)
{
switch(a){
case SSE:
return "sse";
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case MASKED:
return "masked";
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case SMOOTH:
return "smooth";
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}
return "sse";
}
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cost_layer make_cost_layer(int batch, int inputs, COST_TYPE cost_type, float scale)
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{
fprintf(stderr, "Cost Layer: %d inputs\n", inputs);
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cost_layer l = {0};
l.type = COST;
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l.scale = scale;
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l.batch = batch;
l.inputs = inputs;
l.outputs = inputs;
l.cost_type = cost_type;
l.delta = calloc(inputs*batch, sizeof(float));
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l.output = calloc(inputs*batch, sizeof(float));
l.cost = calloc(1, sizeof(float));
l.forward = forward_cost_layer;
l.backward = backward_cost_layer;
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#ifdef GPU
l.forward_gpu = forward_cost_layer_gpu;
l.backward_gpu = backward_cost_layer_gpu;
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l.delta_gpu = cuda_make_array(l.output, inputs*batch);
l.output_gpu = cuda_make_array(l.delta, inputs*batch);
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#endif
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return l;
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}
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void resize_cost_layer(cost_layer *l, int inputs)
{
l->inputs = inputs;
l->outputs = inputs;
l->delta = realloc(l->delta, inputs*l->batch*sizeof(float));
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l->output = realloc(l->output, inputs*l->batch*sizeof(float));
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#ifdef GPU
cuda_free(l->delta_gpu);
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cuda_free(l->output_gpu);
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l->delta_gpu = cuda_make_array(l->delta, inputs*l->batch);
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l->output_gpu = cuda_make_array(l->output, inputs*l->batch);
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#endif
}
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void forward_cost_layer(cost_layer l, network_state state)
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{
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if (!state.truth) return;
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if(l.cost_type == MASKED){
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int i;
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for(i = 0; i < l.batch*l.inputs; ++i){
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if(state.truth[i] == SECRET_NUM) state.input[i] = SECRET_NUM;
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}
}
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if(l.cost_type == SMOOTH){
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smooth_l1_cpu(l.batch*l.inputs, state.input, state.truth, l.delta, l.output);
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} else {
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l2_cpu(l.batch*l.inputs, state.input, state.truth, l.delta, l.output);
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}
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l.cost[0] = sum_array(l.output, l.batch*l.inputs);
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}
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void backward_cost_layer(const cost_layer l, network_state state)
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{
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axpy_cpu(l.batch*l.inputs, l.scale, l.delta, 1, state.delta, 1);
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}
#ifdef GPU
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void pull_cost_layer(cost_layer l)
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{
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cuda_pull_array(l.delta_gpu, l.delta, l.batch*l.inputs);
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}
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void push_cost_layer(cost_layer l)
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{
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cuda_push_array(l.delta_gpu, l.delta, l.batch*l.inputs);
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}
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int float_abs_compare (const void * a, const void * b)
{
float fa = *(const float*) a;
if(fa < 0) fa = -fa;
float fb = *(const float*) b;
if(fb < 0) fb = -fb;
return (fa > fb) - (fa < fb);
}
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void forward_cost_layer_gpu(cost_layer l, network_state state)
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{
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if (!state.truth) return;
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if (l.cost_type == MASKED) {
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mask_ongpu(l.batch*l.inputs, state.input, SECRET_NUM, state.truth);
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}
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if(l.cost_type == SMOOTH){
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smooth_l1_gpu(l.batch*l.inputs, state.input, state.truth, l.delta_gpu, l.output_gpu);
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} else {
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l2_gpu(l.batch*l.inputs, state.input, state.truth, l.delta_gpu, l.output_gpu);
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}
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if(l.ratio){
cuda_pull_array(l.delta_gpu, l.delta, l.batch*l.inputs);
qsort(l.delta, l.batch*l.inputs, sizeof(float), float_abs_compare);
int n = (1-l.ratio) * l.batch*l.inputs;
float thresh = l.delta[n];
thresh = 0;
printf("%f\n", thresh);
supp_ongpu(l.batch*l.inputs, thresh, l.delta_gpu, 1);
}
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cuda_pull_array(l.output_gpu, l.output, l.batch*l.inputs);
l.cost[0] = sum_array(l.output, l.batch*l.inputs);
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}
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void backward_cost_layer_gpu(const cost_layer l, network_state state)
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{
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axpy_ongpu(l.batch*l.inputs, l.scale, l.delta_gpu, 1, state.delta, 1);
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}
#endif