Vince
c227687df8
Creating init method for localstorage
2012-08-29 23:32:51 +02:00
Vince
6cc8534041
Adding localstorage support
2012-08-29 23:01:04 +02:00
Julian Descottes
33954364f9
per pixel redraw
2012-08-29 20:34:34 +02:00
Julian Descottes
71c732665f
Update js/frameSheetModel.js
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Small mistake in catch block
2012-08-29 20:32:23 +03:00
Julian Descottes
184f6bf825
Merge pull request #6 from juliandescottes/add-sliderforfps
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Use slider for choosing FPS
2012-08-29 08:43:41 -07:00
juliandescottes
6d2b1944fa
Use slider for choosing FPS
2012-08-29 13:46:57 +02:00
Julian Descottes
ddd6b45f9c
Merge pull request #5 from juliandescottes/add-lastcolors
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Add lastcolors
2012-08-29 01:49:11 -07:00
Firstname Lastname
3a4ef0d6eb
palette finished + firefox fix
2012-08-29 10:46:25 +02:00
Firstname Lastname
3664d87751
temp commit
2012-08-29 10:15:18 +02:00
Julian Descottes
6ea7f74d00
adding palette basics
2012-08-29 08:39:03 +02:00
Vince
5c58db1983
Merge https://github.com/juliandescottes/piskel
2012-08-29 01:15:20 +02:00
Vince
c1635b9d65
Shit cleaning :)
2012-08-29 01:14:28 +02:00
Julian Descottes
b64f3d46bc
Update js/frameSheetModel.js
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forgot a small change ...
2012-08-29 02:00:45 +03:00
Julian Descottes
b15e1c5050
Merge pull request #4 from juliandescottes/add-serialization
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Added serialization/deserialization capabilities
2012-08-28 15:59:00 -07:00
Julian Descottes
4366fc42cc
Added serialization/deserialization capabilities
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Two changes to Framesheet :
* serialize : basic implementation using JSON.stringify
* deserialize : added method
2012-08-29 00:57:55 +02:00
Vince
629959e625
Code cleaning: removeFrame & canvas DPI issue
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Making the drawing canvas really scalable
Cleaning the removeFrame code
2012-08-28 23:30:55 +02:00
Vince
6616ec2870
Adding basic color picker
2012-08-28 22:43:32 +02:00
Julian Descottes
bfaea76eb6
Update README.md
2012-08-28 02:18:56 +03:00
Julian Descottes
b07541dbf6
Merge pull request #2 from grosbouddha/add-model
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FrameSheet model object migration
2012-08-26 23:49:58 -07:00
Vince
651563f793
FrameSheet model object migration
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Migration to a Domain object (currently a FrameSheetModel, feel free to
change its name). The model is being used by the slideshow (drawing
each tiles), animation preview (drawing animation) and drawing (update
model and redraw current tile).
Now the rendering information are not stored in a canvas element that
you paste from canvas to canvas but centralize in this model. The frame
is described as an array of array: that will allow different rendering
using the dpi constants and more flexibility (e.g. drawing a grid,
serializing the data).
Some minor modifications:
- cleaning markup
- adding background image to highlight transparent area
2012-08-27 02:05:13 +02:00
Julian Descottes
cd2b99fb7e
Merge pull request #1 from grosbouddha/master
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First pull req :)
2012-08-26 10:14:16 -07:00
Vince
1f95b8611b
Delete/Duplicate actions for tile preview + FPS tuner for animated preview
2012-08-25 02:25:44 +02:00
Julian Descottes
d6da94b4a0
Update README.md
2012-08-23 08:51:42 +03:00
Julian Descottes
8a9dbf5c77
Update README.md
2012-08-23 08:46:07 +03:00
Julian Descottes
1b44e3fd48
Initial commit from dropbox
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Basic features :
Can create frames
Can edit frames (black and white only)
Can select the frame to edit
Animated preview
And that's it.
Really tired and code is extremely ugly, just needed to do something
that _works_
2012-08-23 00:57:35 +02:00
Julian Descottes
c14a8ff08d
Initial commit
2012-08-22 15:53:24 -07:00