Commit Graph

496 Commits

Author SHA1 Message Date
NSSure
2a40c022d0 Added comments to save project functions 2021-08-14 11:21:56 -04:00
NSSure
f9a1cfc3d3 Added save project dialogue 2021-08-14 11:20:53 -04:00
NSSure
d97b6f5ca5 Added export dialogue for file name 2021-08-12 22:54:35 -04:00
unsettledgames
1bf5d4e433 Fixed #56 2021-07-25 23:26:32 +02:00
unsettledgames
3361048f24 Fixed #54 2021-07-25 22:53:26 +02:00
unsettledgames
2ab45f0f66 Fixed #52
The pixel grid is now disabled when the zoom level is too low; in addition, the thickness of the grid now changes depending on the zoom level.
2021-07-24 12:37:34 +02:00
unsettledgames
0a774978ef Fixed file loading bug 2021-07-24 10:25:55 +02:00
unsettledgames
da7ae65ead Removed global documentCreated 2021-07-23 19:05:33 +02:00
unsettledgames
404b1c56c1 Added EditorState, moved editor mode management to that IIFE 2021-07-23 18:54:09 +02:00
unsettledgames
366c2d9e2a Turned _settings.js into an IIFE 2021-07-23 18:45:23 +02:00
unsettledgames
526177c6fe Fixed palette loading bug 2021-07-23 18:30:04 +02:00
unsettledgames
8ca148e34c Removed _loadPalette.js and moved its logic to FileManager.js 2021-07-23 16:35:42 +02:00
unsettledgames
e4415a5358 Removed all Layer-related global variables 2021-07-23 16:25:15 +02:00
unsettledgames
7084988de4 Removed global layerList and moved it to LayerList.js 2021-07-23 15:15:17 +02:00
unsettledgames
17b2a54d8a Moved right click layer menu from Layer to LayerList 2021-07-23 14:49:55 +02:00
unsettledgames
d3781979b4 Removed layerListEntry from global variables 2021-07-23 13:08:04 +02:00
unsettledgames
6e4ab3990d Added LayerList to handle all the functions that involve more than 1 layer
Merge, flatten, add layer, delete layer etc, I'm planning to move a few global variables in Layer to LayerList.
2021-07-22 22:42:41 +02:00
unsettledgames
804a0335b1 Removed replaceAllOfColor, made another commenting round 2021-07-22 19:26:40 +02:00
unsettledgames
6b84cdaa4d Removed getCursorPosition 2021-07-22 19:05:58 +02:00
unsettledgames
15cca5ffb7 Removed global pixelGridCanvas and currentMouseEvent 2021-07-22 18:57:44 +02:00
unsettledgames
cd03923a86 Removed global canvases 2021-07-22 18:11:55 +02:00
unsettledgames
6bd6515385 Removed currentGlobalColor 2021-07-22 18:02:19 +02:00
unsettledgames
1a6079cc81 Removed "colors" global variable 2021-07-22 16:40:58 +02:00
unsettledgames
0d7a00c62f Removed global dragging variable
The "dragging" variable is now handled in Input.js
2021-07-22 15:21:48 +02:00
unsettledgames
b959a70f55 Added mouse event simulation 2021-07-22 15:18:46 +02:00
unsettledgames
4e85ad1a73 Merge remote-tracking branch 'upstream/master' 2021-07-22 13:17:50 +02:00
Nicola
12ddba3924
Merge pull request #55 from DERAlfons/master
Move brushPreview with canvas when panning with mousewheel
2021-07-22 13:16:32 +02:00
Jascha Bakarinow
e0f64c97ba Fix brushPreview lagging behind 2021-07-21 23:23:31 +02:00
unsettledgames
1b1290c017 Refactored Input.js to Events.js
Started working on Input.js, this time it's used to handle mouse clicks and keyboard shortcuts.
2021-07-20 22:52:51 +02:00
unsettledgames
4525519071 Fixed LPE loading bug 2021-07-20 22:09:20 +02:00
unsettledgames
3b8dbb5151 Revert "LPE Loading Improvements"
This reverts commit 94add8f3f7.
2021-07-20 21:58:00 +02:00
Leamsi Escribano
94add8f3f7 LPE Loading Improvements 2021-07-19 20:08:46 -05:00
Leamsi Escribano
f5fc762c5c Restored Startup.js to previous version 2021-07-18 20:08:49 -05:00
Leamsi Escribano
636d4685a0 Fixed fill tool 2021-07-18 19:52:43 -05:00
unsettledgames
7c4fb652cf Deleted _createColorPalette.js, commented files
Moved createColorPalette to the ColorModule, removed _onLoad.js and _onbeforeunload.js, commented the code and labelled with REFACTOR the comments that refere to the refactoring.
2021-07-18 23:17:41 +02:00
unsettledgames
7976675132 Moved some of _pixelEditorUtility.js functions to proper files
Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
Leamsi Escribano
b8ae07adff audit fix and pan issue fixed 2021-07-18 10:03:46 -05:00
Jascha Bakarinow
f240e54bb3 Set brushSize before panning with Mousewheel 2021-07-17 23:07:57 +02:00
Jascha Bakarinow
d4de08e8be Move brushPreview when panning with mousewheel 2021-07-17 22:55:51 +02:00
unsettledgames
68dbbdc4c3 Tried fixing pan bug
If you load an LPE file, the pan tool screws up
2021-07-15 23:30:55 +02:00
unsettledgames
06d9536895 Removed onLoad and checkCompatibility 2021-07-15 22:26:08 +02:00
unsettledgames
f76d05bffa Added FileManager and TopMenuModule
The TopMenuModule binds the buttons so that they open the sub menus: at the moment it also binds those events that don't have a proper place yet. FileManager contains all the functions that have something to do with files, that is loading, opening, saving and exporting.
2021-07-15 22:21:19 +02:00
unsettledgames
9540002c6e Moved popup windows into a specific folder 2021-07-15 18:43:59 +02:00
unsettledgames
dcf896954f Added Startup IIFE to take care of the creation of a new project
It includes the old _createButton and _newPixel functions and a few private methods to divide the huge newPixel function into smaller chunks depending on their purpose. Those chunks could probably be part of other IIFEs, but we'll think about that in the future.
Fixed Input bug that caused the on function to pass an array of arguments instead of single arguments. Removed data_asdfgasd.hbs
2021-07-15 18:33:19 +02:00
unsettledgames
7c80e8f342 Finished refactoring History, added Startup IIFE 2021-07-15 17:10:07 +02:00
unsettledgames
4f4091ebb3 Merged the two create functions 2021-07-15 16:33:26 +02:00
unsettledgames
eada155375 Fixed Dialogue bug 2021-07-14 23:00:12 +02:00
unsettledgames
d81363ddd0 Fixed mode switching, started SplashPage IIFE 2021-07-14 22:48:53 +02:00
unsettledgames
6c8ec8e7a9 Refactored History into an IIFE
Divided History states and actual History management, refactored all occurrences of history-related functions to use the new version.
2021-07-14 22:20:55 +02:00
unsettledgames
e4ecc3d607 Moved dialogue related things to their own IIFE
Refactored all calls to showDialogue and closeDialogue to use the IIFE version
2021-07-13 23:40:23 +02:00