nkoder
ce0ac2ddc8
Introduce feature toggles and hide ellipsis tool behind such toggle
2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8
Introduce ellipse tool (which draws rectangle for now)
2021-04-29 01:08:16 +02:00
unsettledgames
855c125f8a
Started logs loading management
2021-04-27 13:00:43 +02:00
unsettledgames
079ea38e63
Added random splash images
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Also added a rough class scheme of the editor for future use.
2021-04-27 11:00:27 +02:00
Leamsi Escribano
d3a1b6f474
Working on line tool
2021-01-14 13:04:39 -05:00
unsettledgames
9b3df20533
Added what's new window
2021-01-08 16:20:39 +01:00
unsettledgames
8fb965ed5c
Fixed colour picker css, must fix the rest
2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0
Added sortable palette (basic mode)
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Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
c25596c467
Started implementing sortable layers (revert here)
2021-01-01 14:41:31 +01:00
unsettledgames
a205b24742
Started pixel grid
2020-09-25 09:25:27 +02:00
unsettledgames
b7d5f603b1
Added history states for canvas resizing
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Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
e9e1ba96da
Started implementing editor modes
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Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
944cf1fbed
Implement cut tool
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yeah that was the easy part but still
- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
737afc6e79
removed missing changeTool reference from main file
2020-04-15 20:21:49 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
unsettledgames
378e0f0cd0
Fixed bug that deleted the underlying pixels when confirming a selection
2020-03-07 23:13:35 +01:00
unsettledgames
fd37518e55
Almost finished recangle tool
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There's a Math.round bug, sometimes the opacity is off.
2020-03-06 23:21:42 +01:00
unsettledgames
c714f5c004
Finished preview rectangle
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When the rectangle selection tool is selected, a rect preview is drawn on the vfx layer. There's also a function that gets the selected pixels, next step is moving them around.
2020-03-04 19:38:35 +01:00
unsettledgames
8c94a951e2
Started implementing preview rect
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At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.
Added vfx canvas for tools previews.
2020-03-04 15:46:25 +01:00
unsettledgames
efaa8e3c34
Connected events to rect selection
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_rectSelect.js now knows when the user started and finished drawing a rect and is able to edit a preview.
2020-03-04 14:36:40 +01:00
npalomba
f6b1e3ce5b
Removed useless reference to _layers.js in pixel-editor.js.
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-04-01 22:22:15 +02:00
npalomba
13cc6fe3b2
Fixed zooming bug. Eraser tool implementation definitely completed.
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 18:41:08 +02:00
npalomba
e68f495d50
Added functions for canvas management in order to create multiple underlying canvases for implementing layers.
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 15:55:08 +02:00
npalomba
15e6d7b08a
Added _checkerboard.js for transparency checkerboard management. Implemented generation of checkerboard (still need to test it properly, for example with weird height/width values).
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Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
2019-03-31 13:28:46 +02:00
Sam Keddy
7126e83f5f
first commit
2019-03-26 23:20:54 +00:00