unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
0b5bb3ab1a
Fixed scrollbar styling
2020-06-26 18:32:05 +02:00
unsettledgames
30158c9dc5
Forgot to save readme
2020-06-26 17:39:49 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
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I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318
Implemented history state for merging layers
2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652
Implemented history state for deleting layers
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Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40
Implemented history for renaming layers
2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a
Fixed bugs in the already implemented history states, added state for moving layers
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Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988
Implemented history state for adding layers
2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5
Fixed history for canvas edits
2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310
Implemented save management
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HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
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Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
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There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8
Fixed a horrible bug that happened when moving layers
2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
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It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
ab4129546c
Added layer move
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The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
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Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
c498a495d5
Added canvas preview to layer menu
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Decided to apply the same width / height ratio of the canvas to the preview.
2020-06-19 15:16:22 +02:00
unsettledgames
066582e309
Implemented lock function
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Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a
Implemented visibility option
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Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
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At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
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Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
unsettledgames
4b9d51200f
Started layers menu
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Horrible colors included for free
2020-06-16 23:23:12 +02:00
Nicola
65b207e1f7
Merge pull request #1 from lospec/master
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Merge pull request #11 from unsettledgames/master
2020-06-16 21:48:36 +02:00
Lospec
3072a69b55
Merge pull request #11 from unsettledgames/master
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Implemented copy / cut / paste tool
2020-06-16 15:24:53 -04:00
unsettledgames
8743bd8549
Fixed colour picker bug
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When the user changed a selected colour, the stroke colour became one of the two checkerboard colours.
2020-06-16 16:04:36 +02:00
unsettledgames
970fe56674
Fixed redundant history save in cut tool
2020-06-15 12:19:56 +02:00
unsettledgames
0fc1df1650
Added Selection menu
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Also fixed a few minor bugs.
2020-06-06 21:44:52 +02:00
unsettledgames
a252d396c6
Added a line to handle the history
2020-06-05 22:28:28 +02:00
unsettledgames
9beeefd399
Finished copy / cut /paste
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Also fixed a minor bug that caused the preview rectangle for the selection tool to not be aligned to the actual selection.
2020-06-05 22:19:48 +02:00
unsettledgames
12e43e0449
Continued cut -> paste implementation
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There's only a bug, when pasting consecutively, every time it cuts the area again. There's probably some weird cut call somewhere.
2020-04-20 19:26:00 +02:00
unsettledgames
944cf1fbed
Implement cut tool
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yeah that was the easy part but still
- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
f1fe597b80
added contributors to splash page
2020-04-16 18:21:34 +00:00
Sam Keddy
737afc6e79
removed missing changeTool reference from main file
2020-04-15 20:21:49 +00:00
Sam Keddy
f3ce09ac5a
fixed merge
2020-04-15 00:10:21 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
Lospec
6dc80f61bf
Merge pull request #7 from Lattay/pedantic
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Snap brush preview to pixel grid to prevent incoherences between preview and drawing
2020-04-14 16:51:45 -04:00
Theo Cavignac
05066d8cb1
Fix pencil size +/- buttons broken from upstream, apply brush preview snapping to
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rectangle tool, fix pencil broken by merge
2020-04-12 11:39:37 +02:00
Theo Cavignac
dd461da675
Snap brush preview to pixel grid
2020-04-12 11:03:01 +02:00
Theo Cavignac
24af6b38a3
Update opn into open, make all build steps gulp based
2020-04-12 10:58:23 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
Theo Cavignac
4123c069e2
Enforce style, split build into build and server, parametrize build.js and server.js
2020-04-12 09:36:10 +02:00
Lospec
a10453c7cb
Merge pull request #6 from unsettledgames/master
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Added rectangle tool and rectangular selection
2020-04-09 21:12:26 -04:00
unsettledgames
b26ac05a84
Fixed blurry cut in Firefox
2020-04-09 17:20:40 +02:00
unsettledgames
f92a7f4a46
Fixed a few minor bugs
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Undoing while selecting caused mess.
Selecting outside the canvas caused empty lines to appear on the canvas.
2020-04-09 16:48:19 +02:00