Nicola
6900ecb0c0
Removed selection reconstruction
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Selecting out of bounds isn't a problem anymore
2022-01-22 12:23:39 +01:00
Nicola
fd688a3e86
Fixed bugs in new selection system
2022-01-22 12:18:10 +01:00
Nicola
86ab2e08e6
Finished magic wand
2022-01-14 17:58:40 +01:00
Sam Keddy
c135e2838d
fixed urls
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changed all urls to be relative (no starting slash) and without /pixel-editor/. Fixed the testing server to deal with these requests (and also include some better logging).
2022-01-13 14:40:35 -05:00
Nicola
37d21f5dec
Fixed pasting selection with cusor out of canvas
2022-01-12 23:13:53 +01:00
Nicola
eada0f7ab1
Continued MagicWand
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Only missing moving the selected pixels
2022-01-10 23:37:21 +01:00
Nicola
4c4fbede6e
Started magic wand
2022-01-09 23:53:28 +01:00
Nicola
8eebb35df6
Refined partially external selections
2022-01-09 23:42:37 +01:00
Nicola
d92a2cd1cd
Fixed lasso selection
2022-01-08 19:16:15 +01:00
Nicola
ac18dff161
Merge branch 'master' into next-update
2022-01-08 17:10:30 +01:00
Joao Vitor
ddb882faae
Fixed EyeDropperTool bug
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The EyeDropperTool was not working properly, the reason was the class name.
2022-01-08 00:56:39 -03:00
Nicola
fa1da7ca4c
Added back copy cut paste
2022-01-07 23:22:42 +01:00
Nicola
afff386e5f
Added back selection pasting and end of selection
2022-01-07 23:10:50 +01:00
Nicola
06f534e38e
Started selection dragging
2022-01-06 23:12:09 +01:00
Nicola
de2479b007
Started making selection tools more generic
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Will also hopefully remove MoveSelection.js and put its functions in SelectionTool
2022-01-05 23:54:29 +01:00
Nicola
240b0176c3
Merge branch 'master' into next-update
2022-01-05 17:42:33 +01:00
Nicola
d6062c51ad
Fixed canvas resizing bug
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Every time the user opened the window, the events were rebinded and added multiple times. So every popup added a canvas resizing operation.
2022-01-05 17:41:13 +01:00
Nicola
4179393e91
Optimized lasso tool selection
2022-01-05 12:20:51 +01:00
Nicola
e139a6cc41
Committing right algorithm before optimizing it
2022-01-05 12:02:35 +01:00
Nicola
bb657976e8
Got back to BFS
2022-01-05 00:10:02 +01:00
Nicola
bd1a806f11
Revert "Commit before dropping the fill tool idea and reverting to the first lasso version"
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This reverts commit 5b6b3d33bc
.
2022-01-02 21:57:35 +01:00
Nicola
5b6b3d33bc
Commit before dropping the fill tool idea and reverting to the first lasso version
2022-01-02 21:57:20 +01:00
Nicola
908cc1b17c
Started lasso selection computing
2021-12-29 23:16:16 +01:00
Nicola
b37d050af8
Moved cursor in selection check to selection tool
2021-12-28 23:38:28 +01:00
Nicola
69d7f12790
Slightly refactored selection tool
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Now the move tool doesn't depend on how the selection has been made anymore
2021-12-28 23:14:37 +01:00
Nicola
8df8b3ac54
Started lasso selection preview
2021-12-28 22:51:18 +01:00
Nicola
fd3daecba5
Restored square templates in splash page
2021-12-27 19:40:23 +01:00
Nicola
a52fc647e3
Reduced tool size
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Moved tool size buttons on the right, started lasso tool
2021-12-27 19:11:59 +01:00
Nicola
8abe1f04bb
Binded closeDialogue to esc
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In that way the user can exit a dialogue without using the button and the mouse
2021-12-12 23:08:13 +01:00
Nicola
8433b6018a
Fixed #39
2021-12-12 22:55:28 +01:00
Nicola
62130ae90d
Polished previous bug fix
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Now it's possible to use all non-resizable tool and even copy a locked layer to paste it on an unlocked one.
2021-12-12 22:50:21 +01:00
Nicola
1d9ef0f372
Fixed #46
2021-12-12 22:22:46 +01:00
Nicola
be852d9aae
Fixed #48 and #47
2021-12-12 18:37:16 +01:00
Nicola
1bac62be4c
Fixed #45 , #44 , #40 , #38
2021-12-11 12:48:12 +01:00
Nicola
a238fb1b47
Fixed #43 , #41 , #37 and #35
2021-12-11 10:48:14 +01:00
unsettledgames
55f514b92e
Fixed pixel grid bug
2021-12-07 23:01:49 +01:00
unsettledgames
05beab6929
Removed a few dependencies, refactored pixel-editor.js
2021-12-07 12:11:40 +01:00
unsettledgames
21dd47c2b0
Finished refactoring, moved sprite scaling functions in File
2021-12-06 20:12:57 +01:00
unsettledgames
b2f5521750
Removed all global variables, worked on File class and put canvas resizing functions in File
2021-12-06 17:37:43 +01:00
unsettledgames
d972f9c530
Turned the PaleteBlock into an IIFE
2021-12-06 11:26:42 +01:00
unsettledgames
71bfe543a5
Made the color picker an IIFE
2021-12-04 23:11:21 +01:00
unsettledgames
07ed24cc6b
Made PixelGrid child of the Layer class
2021-11-12 00:09:20 +01:00
unsettledgames
aed5f45e64
Reorganized file tree, made Checkerboard a child of Layer
2021-11-11 23:13:15 +01:00
unsettledgames
1d33259abf
Fixed cut bug, deleted _copyPaste.js
2021-11-10 17:39:32 +01:00
unsettledgames
b4c069c156
Added back cut / paste
2021-11-09 23:00:29 +01:00
unsettledgames
cd6d959d35
Added back copy / paste
2021-11-09 22:59:17 +01:00
unsettledgames
73f7c980eb
Added back eyedropper alt key binding
2021-11-09 12:53:19 +01:00
unsettledgames
2ca5aa75b4
Added back tool shortctus
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Made Events an IIFE instead of a class, fixed a bug in the selection tool.
2021-11-09 12:19:57 +01:00
unsettledgames
3c62a1f0fd
Added back tool resizing
2021-11-08 23:12:51 +01:00
unsettledgames
ea45fa4842
Added back rect selection
2021-11-08 22:25:30 +01:00
unsettledgames
a56d7092fc
Added ResizableTool and SelectionTool
2021-11-01 13:02:18 +01:00
unsettledgames
2d8974f9d6
Added back zoom
2021-11-01 12:31:09 +01:00
unsettledgames
c1aba0a89e
Added back pan and missing sprite scaling functions
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Also fixed bug that let the user change the brush size to 0
2021-11-01 12:01:31 +01:00
unsettledgames
32fb4ca943
Added back eyedropper
2021-11-01 11:33:18 +01:00
unsettledgames
d034bbc659
Added back fill tool
2021-10-31 18:31:45 +01:00
unsettledgames
26bd57cc92
Added back line tool
2021-10-31 18:03:21 +01:00
unsettledgames
6b739f0ea7
Added back rectangle tool
2021-10-31 12:49:38 +01:00
unsettledgames
b2fef6154d
Added back eraser tool
2021-10-27 10:43:51 +02:00
unsettledgames
35cbe31a71
Added back brush with new tool system
2021-10-27 10:02:21 +02:00
unsettledgames
0fcb309cc7
Added basic structure and comments for Tools
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Fixed lpe palette loading, added custom events
2021-10-25 19:23:06 +02:00
unsettledgames
a930fabcba
Solved conflict
2021-09-18 22:32:58 +02:00
unsettledgames
c61b5a9d80
Merge remote-tracking branch 'upstream/master'
2021-09-18 22:32:47 +02:00
Jonathan Smith
9cb06e7d1a
Current canvas size now used when exporting
2021-09-16 07:30:10 +01:00
unsettledgames
017ef3b6f5
Resolved conflicts with the previous pull request
2021-08-14 22:47:49 +02:00
unsettledgames
a773bba05c
Merge remote-tracking branch 'upstream/master'
2021-08-14 21:58:13 +02:00
NSSure
2a40c022d0
Added comments to save project functions
2021-08-14 11:21:56 -04:00
NSSure
f9a1cfc3d3
Added save project dialogue
2021-08-14 11:20:53 -04:00
NSSure
d97b6f5ca5
Added export dialogue for file name
2021-08-12 22:54:35 -04:00
unsettledgames
1bf5d4e433
Fixed #56
2021-07-25 23:26:32 +02:00
unsettledgames
3361048f24
Fixed #54
2021-07-25 22:53:26 +02:00
unsettledgames
2ab45f0f66
Fixed #52
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The pixel grid is now disabled when the zoom level is too low; in addition, the thickness of the grid now changes depending on the zoom level.
2021-07-24 12:37:34 +02:00
unsettledgames
0a774978ef
Fixed file loading bug
2021-07-24 10:25:55 +02:00
unsettledgames
da7ae65ead
Removed global documentCreated
2021-07-23 19:05:33 +02:00
unsettledgames
404b1c56c1
Added EditorState, moved editor mode management to that IIFE
2021-07-23 18:54:09 +02:00
unsettledgames
366c2d9e2a
Turned _settings.js into an IIFE
2021-07-23 18:45:23 +02:00
unsettledgames
526177c6fe
Fixed palette loading bug
2021-07-23 18:30:04 +02:00
unsettledgames
8ca148e34c
Removed _loadPalette.js and moved its logic to FileManager.js
2021-07-23 16:35:42 +02:00
unsettledgames
e4415a5358
Removed all Layer-related global variables
2021-07-23 16:25:15 +02:00
unsettledgames
7084988de4
Removed global layerList and moved it to LayerList.js
2021-07-23 15:15:17 +02:00
unsettledgames
17b2a54d8a
Moved right click layer menu from Layer to LayerList
2021-07-23 14:49:55 +02:00
unsettledgames
d3781979b4
Removed layerListEntry from global variables
2021-07-23 13:08:04 +02:00
unsettledgames
6e4ab3990d
Added LayerList to handle all the functions that involve more than 1 layer
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Merge, flatten, add layer, delete layer etc, I'm planning to move a few global variables in Layer to LayerList.
2021-07-22 22:42:41 +02:00
unsettledgames
804a0335b1
Removed replaceAllOfColor, made another commenting round
2021-07-22 19:26:40 +02:00
unsettledgames
6b84cdaa4d
Removed getCursorPosition
2021-07-22 19:05:58 +02:00
unsettledgames
15cca5ffb7
Removed global pixelGridCanvas and currentMouseEvent
2021-07-22 18:57:44 +02:00
unsettledgames
cd03923a86
Removed global canvases
2021-07-22 18:11:55 +02:00
unsettledgames
6bd6515385
Removed currentGlobalColor
2021-07-22 18:02:19 +02:00
unsettledgames
1a6079cc81
Removed "colors" global variable
2021-07-22 16:40:58 +02:00
unsettledgames
0d7a00c62f
Removed global dragging variable
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The "dragging" variable is now handled in Input.js
2021-07-22 15:21:48 +02:00
unsettledgames
b959a70f55
Added mouse event simulation
2021-07-22 15:18:46 +02:00
unsettledgames
4e85ad1a73
Merge remote-tracking branch 'upstream/master'
2021-07-22 13:17:50 +02:00
Jascha Bakarinow
e0f64c97ba
Fix brushPreview lagging behind
2021-07-21 23:23:31 +02:00
unsettledgames
1b1290c017
Refactored Input.js to Events.js
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Started working on Input.js, this time it's used to handle mouse clicks and keyboard shortcuts.
2021-07-20 22:52:51 +02:00
unsettledgames
4525519071
Fixed LPE loading bug
2021-07-20 22:09:20 +02:00
unsettledgames
3b8dbb5151
Revert "LPE Loading Improvements"
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This reverts commit 94add8f3f7
.
2021-07-20 21:58:00 +02:00
Leamsi Escribano
94add8f3f7
LPE Loading Improvements
2021-07-19 20:08:46 -05:00
Leamsi Escribano
f5fc762c5c
Restored Startup.js to previous version
2021-07-18 20:08:49 -05:00
Leamsi Escribano
636d4685a0
Fixed fill tool
2021-07-18 19:52:43 -05:00
unsettledgames
7c4fb652cf
Deleted _createColorPalette.js, commented files
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Moved createColorPalette to the ColorModule, removed _onLoad.js and _onbeforeunload.js, commented the code and labelled with REFACTOR the comments that refere to the refactoring.
2021-07-18 23:17:41 +02:00
unsettledgames
7976675132
Moved some of _pixelEditorUtility.js functions to proper files
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Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00