NSSure
d97b6f5ca5
Added export dialogue for file name
2021-08-12 22:54:35 -04:00
skeddles
e0e634d7f7
remove mode picker from new pixel dialog
2021-07-06 21:05:41 -04:00
skeddles
80e33b4ff1
moved mode switcher on splash to below quickstart
2021-07-06 20:37:47 -04:00
skeddles
1f820fd97e
ported to static site, removed _ext folder, split hbs files into partials
2021-07-06 17:24:20 -04:00
skeddles
ef902d24e7
renamed index
2021-07-06 12:12:38 -04:00
skeddles
11c119b1d8
static site conversion
2021-07-06 11:11:53 -04:00
unsettledgames
d8531a7e01
Updated help section
2021-07-01 13:10:08 +02:00
unsettledgames
d8369aa9d7
Continued fixing CSS
2021-06-24 15:10:08 +02:00
unsettledgames
16e5d6187f
Started fixing CSS
2021-06-23 23:27:06 +02:00
nkoder
ce0ac2ddc8
Introduce feature toggles and hide ellipsis tool behind such toggle
2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8
Introduce ellipse tool (which draws rectangle for now)
2021-04-29 01:08:16 +02:00
unsettledgames
07f36cf7cb
Added latest log loading
...
Fixed sprite scaling bug
2021-04-28 23:39:14 +02:00
unsettledgames
855c125f8a
Started logs loading management
2021-04-27 13:00:43 +02:00
Julian Webb
ea357dab04
Merge branch 'master' into hot-reload
2021-04-26 11:04:47 -07:00
Julian Webb
2771508561
Readded page open and added auto-refresh
...
Added npm modules 'open-cli', 'concurrently', 'reload', and 'wait-cli'
NPM script 'hot' will now open the page once the server is up the first time thanks to 'wait-cli' and 'open-cli'
After that, 'reload' will take care of refresing the page when it's dead-man switch triggers
Co-authored-by: ndoker <pawelbarszcz@gmail.com>
2021-04-25 13:03:55 -07:00
unsettledgames
04afee2172
Finished binding events to splash page
...
Must write the log update and maybe find a way to randomize the splash images
2021-04-25 12:41:36 +02:00
unsettledgames
238eaf1783
Last commit
2021-02-25 22:06:51 +01:00
unsettledgames
224273e7ce
Binded new pixel events to splash page and to create dialogue
2021-02-18 22:28:52 +01:00
unsettledgames
1302fc9bd6
Started binding splash page events (new custom pixel section)
2021-02-17 18:59:49 +01:00
unsettledgames
9c2677ea6e
Finally placed the window
...
Could be a bit better, but I suck at CSS
2021-02-17 12:57:32 +01:00
unsettledgames
598bf20d46
Commit before trying new layout
2021-02-05 12:42:40 +01:00
Leamsi Escribano
5556587088
Finished Line Tool
2021-01-14 15:28:57 -05:00
Leamsi Escribano
d3a1b6f474
Working on line tool
2021-01-14 13:04:39 -05:00
unsettledgames
a742b0e8f0
Continued splash page
2021-01-12 15:52:57 +01:00
unsettledgames
e3df4618f0
Continued splash page, added presets, resized cover
2021-01-11 18:09:58 +01:00
unsettledgames
9b3df20533
Added what's new window
2021-01-08 16:20:39 +01:00
unsettledgames
cd5918c656
Finished (basic) advanced palette editor
2021-01-07 23:49:16 +01:00
unsettledgames
88a8179d9d
Fixed palette block css
...
Implemented colour adding and removing,must debug
2021-01-07 15:59:08 +01:00
unsettledgames
8fb965ed5c
Fixed colour picker css, must fix the rest
2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0
Added sortable palette (basic mode)
...
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
78713f30a8
Added sortable,js to move layers, must implement history
2021-01-01 17:17:55 +01:00
unsettledgames
aabc715086
Finished todo list for current contribution
...
Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
4223597659
Started canvas trimming
2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137
Finished implementing pixel grid
...
Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4
Implemented pixel grid
...
Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
a205b24742
Started pixel grid
2020-09-25 09:25:27 +02:00
unsettledgames
29f8baf627
Fixed data handling bug
...
When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8
Fixed canvas resizing bug
...
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
e9277db48c
Added resize sprite data management
2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76
Added resize sprite window opening
2020-09-18 15:22:10 +02:00
unsettledgames
47d36a4883
Added duplicate layer button to top menu
2020-09-18 11:11:52 +02:00
unsettledgames
d6b292a443
Merge remote-tracking branch 'upstream/master'
2020-09-17 19:24:23 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
5e2a3e46e1
Finished basic canvas resizing
...
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
3cf72dd928
Added input fetching and validation
2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded
Started handling pivot buttons
2020-09-13 11:21:23 +02:00
unsettledgames
2da7e192e8
Finished styling canvas resize menu
2020-09-12 11:04:00 +02:00
unsettledgames
f6104c514c
Styled pivots, started styling borders menu
2020-09-11 13:19:14 +02:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
466eb0580c
Started refactoring the code
...
- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00