Nicola
d6062c51ad
Fixed canvas resizing bug
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Every time the user opened the window, the events were rebinded and added multiple times. So every popup added a canvas resizing operation.
2022-01-05 17:41:13 +01:00
Lospec
8ee0214fad
Merge pull request #68 from unsettledgames/master
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Code refactor
2021-12-26 15:13:23 -05:00
Nicola
a08f239b5c
Updated readme
2021-12-13 15:24:03 +01:00
Nicola
8abe1f04bb
Binded closeDialogue to esc
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In that way the user can exit a dialogue without using the button and the mouse
2021-12-12 23:08:13 +01:00
Nicola
8433b6018a
Fixed #39
2021-12-12 22:55:28 +01:00
Nicola
62130ae90d
Polished previous bug fix
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Now it's possible to use all non-resizable tool and even copy a locked layer to paste it on an unlocked one.
2021-12-12 22:50:21 +01:00
Nicola
1d9ef0f372
Fixed #46
2021-12-12 22:22:46 +01:00
Nicola
be852d9aae
Fixed #48 and #47
2021-12-12 18:37:16 +01:00
Nicola
1bac62be4c
Fixed #45 , #44 , #40 , #38
2021-12-11 12:48:12 +01:00
Nicola
a238fb1b47
Fixed #43 , #41 , #37 and #35
2021-12-11 10:48:14 +01:00
Nicola
dfa9810a75
Merge remote-tracking branch 'upstream/master'
2021-12-09 08:39:04 +01:00
Sam Keddy
fd064ebb21
finally removed node-gyp dependency
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updated gulp-sass and switched it to use the official sass package, which is pure javascript. it should now be buildable out of the box on windows. closes #64
2021-12-08 18:42:09 -05:00
unsettledgames
55f514b92e
Fixed pixel grid bug
2021-12-07 23:01:49 +01:00
unsettledgames
05beab6929
Removed a few dependencies, refactored pixel-editor.js
2021-12-07 12:11:40 +01:00
unsettledgames
21dd47c2b0
Finished refactoring, moved sprite scaling functions in File
2021-12-06 20:12:57 +01:00
unsettledgames
b2f5521750
Removed all global variables, worked on File class and put canvas resizing functions in File
2021-12-06 17:37:43 +01:00
unsettledgames
d972f9c530
Turned the PaleteBlock into an IIFE
2021-12-06 11:26:42 +01:00
unsettledgames
71bfe543a5
Made the color picker an IIFE
2021-12-04 23:11:21 +01:00
unsettledgames
07ed24cc6b
Made PixelGrid child of the Layer class
2021-11-12 00:09:20 +01:00
unsettledgames
aed5f45e64
Reorganized file tree, made Checkerboard a child of Layer
2021-11-11 23:13:15 +01:00
unsettledgames
1d33259abf
Fixed cut bug, deleted _copyPaste.js
2021-11-10 17:39:32 +01:00
unsettledgames
b4c069c156
Added back cut / paste
2021-11-09 23:00:29 +01:00
unsettledgames
cd6d959d35
Added back copy / paste
2021-11-09 22:59:17 +01:00
unsettledgames
73f7c980eb
Added back eyedropper alt key binding
2021-11-09 12:53:19 +01:00
unsettledgames
2ca5aa75b4
Added back tool shortctus
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Made Events an IIFE instead of a class, fixed a bug in the selection tool.
2021-11-09 12:19:57 +01:00
unsettledgames
3c62a1f0fd
Added back tool resizing
2021-11-08 23:12:51 +01:00
unsettledgames
ea45fa4842
Added back rect selection
2021-11-08 22:25:30 +01:00
unsettledgames
a56d7092fc
Added ResizableTool and SelectionTool
2021-11-01 13:02:18 +01:00
unsettledgames
2d8974f9d6
Added back zoom
2021-11-01 12:31:09 +01:00
unsettledgames
c1aba0a89e
Added back pan and missing sprite scaling functions
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Also fixed bug that let the user change the brush size to 0
2021-11-01 12:01:31 +01:00
unsettledgames
32fb4ca943
Added back eyedropper
2021-11-01 11:33:18 +01:00
unsettledgames
d034bbc659
Added back fill tool
2021-10-31 18:31:45 +01:00
unsettledgames
26bd57cc92
Added back line tool
2021-10-31 18:03:21 +01:00
unsettledgames
6b739f0ea7
Added back rectangle tool
2021-10-31 12:49:38 +01:00
unsettledgames
b2fef6154d
Added back eraser tool
2021-10-27 10:43:51 +02:00
unsettledgames
35cbe31a71
Added back brush with new tool system
2021-10-27 10:02:21 +02:00
unsettledgames
222228a6ce
Merge remote-tracking branch 'upstream/master'
2021-10-25 19:23:20 +02:00
unsettledgames
0fcb309cc7
Added basic structure and comments for Tools
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Fixed lpe palette loading, added custom events
2021-10-25 19:23:06 +02:00
unsettledgames
43abd38ebf
Fixed palette loading from lpe file
2021-10-23 18:23:22 +02:00
Nicola
bc34208d01
Merge pull request #62 from lospec/fix-crash-when-deselecting-a-color-with-no-colors
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changed all color deselections to use optional chaining
2021-10-23 18:00:05 +02:00
skeddles
a460a5297a
changed all color deselections to use optional chaining
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used optional chaining (?. ) intead of a variable / if statements, and added it to the missing _addColorButton function
2021-10-22 13:17:16 -04:00
unsettledgames
a930fabcba
Solved conflict
2021-09-18 22:32:58 +02:00
unsettledgames
c61b5a9d80
Merge remote-tracking branch 'upstream/master'
2021-09-18 22:32:47 +02:00
Nicola
4044ab18f3
Merge pull request #61 from jonnysmith1981/master
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Current canvas size now used when exporting
2021-09-18 22:28:32 +02:00
Jonathan Smith
9cb06e7d1a
Current canvas size now used when exporting
2021-09-16 07:30:10 +01:00
unsettledgames
017ef3b6f5
Resolved conflicts with the previous pull request
2021-08-14 22:47:49 +02:00
unsettledgames
a773bba05c
Merge remote-tracking branch 'upstream/master'
2021-08-14 21:58:13 +02:00
Nicola
38e0e53b6f
Merge pull request #58 from NSSure/master
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Added export dialogue
2021-08-14 17:47:05 +02:00
NSSure
2a40c022d0
Added comments to save project functions
2021-08-14 11:21:56 -04:00
NSSure
f9a1cfc3d3
Added save project dialogue
2021-08-14 11:20:53 -04:00