Vince
6b9904935f
Adding grid
2012-09-08 22:26:27 +02:00
Vince
82da78abf1
Adding grid
2012-09-08 22:26:17 +02:00
Vince
2cda69b000
Fixing remove and duplicate actions from previewfilm
2012-09-08 19:00:03 +02:00
Vince
6e8142bb3a
Removing commented outdated code
2012-09-08 18:45:18 +02:00
Vince
9dc7afee61
Moving drawing canvas code from piskel.js to drawingController.js
2012-09-08 18:44:06 +02:00
Vincent
bcd8cf07e6
Merge pull request #57 from grosbouddha/fix-dnd-canvas
...
Fixing DnD when dragging from canvas elements
2012-09-08 07:58:24 -07:00
Vince
5f451e3cf8
Fixing DnD when dragging from canvas elements
2012-09-08 16:56:07 +02:00
Vince
ba5500b4b0
Dynamic DPIs !
2012-09-08 16:32:28 +02:00
Vince
bca16a3964
Creating renderingOptions object for FrameRenderer
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Contains dpi, grid info, etc
2012-09-08 15:34:13 +02:00
Vince
cc22a26933
Fix overlayFrame reference
2012-09-08 15:21:22 +02:00
Vince
9d5e2dc2d3
Merging dragndrop
2012-09-08 15:17:19 +02:00
Vince
eb7511c721
Encapsulate canvas element in FrameRenderer
...
From this change set, the HTML canvas element, which is the frame view,
is encapsulated inside the FrameRenderer.
You won't need to give the view handle from the controller layer
anymore.
It will make view alteration implementations much easier (like grid for
instance)
2012-09-08 15:08:00 +02:00
Vince
9411b2e3ae
Moving (rendering related) DPI into FrameRenderer domain object
2012-09-08 12:24:55 +02:00
Vince
c66ce4c9ad
Implementing interstitial tiles
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Interstitial tiles are fake slides and allow us to insert drag n drop
tiles between two other.
2012-09-08 02:50:59 +02:00
Vince
1c1e0398e7
Drag'n drop fix when dropping outside the list
2012-09-07 23:25:38 +02:00
Vince
b824207d1d
Dragndrop preview film tiles
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- import go jquery-ui
- Basic implementation without styling
- only swapping is possible (no insertion)
2012-09-07 23:14:25 +02:00
juliandescottes
022773d3ab
forgot unstaged files
2012-09-07 01:21:05 +02:00
juliandescottes
71348c2d3c
merge from master
2012-09-07 01:18:02 +02:00
Julian Descottes
71962cf982
Merge pull request #42 from juliandescottes/add-historymgr
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Added undo/redo feature
2012-09-06 16:14:11 -07:00
juliandescottes
f06f03a7f7
Added simple move tool
2012-09-07 01:08:25 +02:00
juliandescottes
14bf3f97c5
fixed bug when reaching stage 0
2012-09-07 00:56:31 +02:00
juliandescottes
17bf7b3807
Added undo/redo feature
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* new file : HistoryManager.js
* can undo (ctrl-z) and redo (ctrl-y) changes performed through the
tools
* history states are recorded per frame
* a new state is recorder each time a tool is released (introduced
TOOL_RELEASED event for this purpose)
* a duplicated frame doesn't inherit the history states of the original
frame
* there is no limit to the number of states that can be stored per frame
* actions such as creating/duplicating/deleting a frame are not
concerned by this update
2012-09-07 00:18:59 +02:00
juliandescottes
9f36462d96
Fixed small bug with transparent color in palette
2012-09-06 23:12:35 +02:00
juliandescottes
0a2e2217c9
Fixed regression on color-picker
2012-09-06 23:10:02 +02:00
juliandescottes
4c1c96095f
Added secondary color support.
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Added :
- second color picker
- removed automatic switch to eraser when using right click
- colors are automatically added to palette when selected
2012-09-06 22:37:19 +02:00
juliandescottes
f2b1e433c0
realigned cursros hotspots
2012-09-06 01:09:02 +02:00
juliandescottes
f723d4bbaf
Removed debugging logs from event callbacks.
2012-09-06 00:45:49 +02:00
juliandescottes
9a09f11650
oh well ...
2012-09-06 00:40:27 +02:00
juliandescottes
5a36f8a3a8
forgot to render the overlay
2012-09-06 00:36:45 +02:00
juliandescottes
03c56407d3
using clearOverlay
2012-09-06 00:35:02 +02:00
juliandescottes
8332b31fa7
fixed add button
2012-09-06 00:23:24 +02:00
juliandescottes
8a7245bfea
onMouseUp triggering releaseToolAt unnecessarily
2012-09-06 00:14:32 +02:00
juliandescottes
070a83fd03
Passed correct reference of drawingController when releasing tool
2012-09-05 23:59:53 +02:00
Patrick Brosset
2430e8f2ab
fixed bug where deleting first frame was failing
2012-09-05 07:59:58 +02:00
juliandescottes
89be121dd1
Fixed animation preview when deleting
2012-09-05 00:42:25 +02:00
juliandescottes
53436009e3
Changed main-canvas to drawing-canvas
2012-09-05 00:13:45 +02:00
juliandescottes
1de9ee41b2
Finished first step of refactor.
2012-09-05 00:09:42 +02:00
Patrick Brosset
d4faba810d
series of tiny improvements to the ui
2012-09-04 23:48:02 +02:00
juliandescottes
a567992a1d
moved Frame and FrameSheet to model package
2012-09-04 22:40:54 +02:00
juliandescottes
69a03a3416
Previews are fixed. Removed drawing methods from piskel .js
2012-09-04 22:18:00 +02:00
juliandescottes
c261c370ad
Removed old debugging method.
2012-09-04 21:27:49 +02:00
juliandescottes
4c4faa88e6
Moved drawing logic outside of tools. Previews and animations are broken. Performance is somehow degraded
2012-09-04 14:10:16 +02:00
juliandescottes
561c35c882
Adding Frame Renderer utility
2012-09-04 08:35:58 +02:00
juliandescottes
bd9f8f4489
Merge branch 'master' into extract-rendering
2012-09-03 23:33:46 +02:00
Vince
640d8346b7
Merge branch 'create-palette-component'
2012-09-03 22:49:42 +02:00
juliandescottes
3e02037b58
Removed all references to normalizeCOlor
2012-09-03 22:31:56 +02:00
Vince
4c611d80c5
Create palette component
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Create Palette component (was inside the ToolSelector before)
Fix the palette generation as well.
2012-09-03 22:30:53 +02:00
juliandescottes
ad1fc2ecc2
Eraser now inherits from SimplePen. Added a superclass property attached in the inherit util
2012-09-03 22:22:24 +02:00
juliandescottes
d92c99ccf8
Renamed frameSheetModel to Uppercase
2012-09-03 21:47:08 +02:00
Vince
2a20cc90ea
Integration (with myself) fixes
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- Adding default value in empty frames to avoid artifact when paint
bucketing (you may have issues with previously stored model before this
commit, no migration plan for papybrossette :D)
- Fix issue: Model does not show up when loading a remote GAE model
- Removing FRAMESHEET_UPDATED events (remains of history manager
implementation)
2012-09-03 20:45:25 +02:00