Commit Graph

64 Commits

Author SHA1 Message Date
unsettledgames
b959a70f55 Added mouse event simulation 2021-07-22 15:18:46 +02:00
unsettledgames
1b1290c017 Refactored Input.js to Events.js
Started working on Input.js, this time it's used to handle mouse clicks and keyboard shortcuts.
2021-07-20 22:52:51 +02:00
unsettledgames
7976675132 Moved some of _pixelEditorUtility.js functions to proper files
Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
unsettledgames
68dbbdc4c3 Tried fixing pan bug
If you load an LPE file, the pan tool screws up
2021-07-15 23:30:55 +02:00
unsettledgames
f76d05bffa Added FileManager and TopMenuModule
The TopMenuModule binds the buttons so that they open the sub menus: at the moment it also binds those events that don't have a proper place yet. FileManager contains all the functions that have something to do with files, that is loading, opening, saving and exporting.
2021-07-15 22:21:19 +02:00
unsettledgames
7c80e8f342 Finished refactoring History, added Startup IIFE 2021-07-15 17:10:07 +02:00
unsettledgames
6c8ec8e7a9 Refactored History into an IIFE
Divided History states and actual History management, refactored all occurrences of history-related functions to use the new version.
2021-07-14 22:20:55 +02:00
unsettledgames
4457d2178c Added Input.js
Got rid of the "on" files, refactored the rest of the code to use the functions declared in Input.js
2021-07-12 11:36:30 +02:00
unsettledgames
1daeb81ef4 Fixed bug that caused the wrong colour to be modified with jscolor 2021-07-11 12:53:50 +02:00
Leamsi Escribano
29746551e1 Fixed layer issue 2021-01-15 10:11:13 -05:00
unsettledgames
47b99bb430 Added a few comments (revert here)
Will add new palette block after this commit
2021-01-02 13:03:49 +01:00
unsettledgames
78713f30a8 Added sortable,js to move layers, must implement history 2021-01-01 17:17:55 +01:00
unsettledgames
c25596c467 Started implementing sortable layers (revert here) 2021-01-01 14:41:31 +01:00
unsettledgames
fb1200162e Finished commenting the editor
Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
9ef0e6ecea Started commenting code 2020-12-31 13:05:51 +01:00
unsettledgames
034715fac8 Fixed bug when undoing layer add
Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
b595026ea8 Fixed canvas resizing bug
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
09c68fd847 Fixed bug in duplicating layers 2020-09-18 12:32:59 +02:00
unsettledgames
b6d4544cd8 Added layer focus when it's hovered in the menu 2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5 Added liam's fix 2020-09-17 19:25:00 +02:00
unsettledgames
c27a355904 Whops fixed bug in duplicating layers
It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a Added history management for duplicating layers 2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90 Implemented layer duplication 2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
f5c4b68125 Probably fixed #19 2020-09-16 13:08:44 +02:00
unsettledgames
b7d5f603b1 Added history states for canvas resizing
Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
a56c9576a9 Fixed mode switch bug 2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d Merge branch 'master' into minor-changes 2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2 bug fixes 2020-09-11 19:48:55 +00:00
Sam Keddy
43f5fa8d5c fixed a few bugs on layers before first document is created 2020-09-09 04:15:22 +00:00
unsettledgames
81cc4c8900 Moved setCanvasOffset to layer 2020-07-21 22:30:46 +02:00
unsettledgames
6be8791dec Finished implementing editor modes 2020-07-20 23:33:17 +02:00
unsettledgames
caa81dde1c Finished implementing project loading and saving 2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7 Started project opening
Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7 Finished implementing layers
Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488 Changed implementation for moving layers 2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d Finished implementing history states
I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0 Implemented history state for flattening all the layers 2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318 Implemented history state for merging layers 2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652 Implemented history state for deleting layers
Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40 Implemented history for renaming layers 2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a Fixed bugs in the already implemented history states, added state for moving layers
Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988 Implemented history state for adding layers 2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5 Fixed history for canvas edits 2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310 Implemented save management
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9 Added layer menu in the top bar
Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5 Implemented merge, rename and flatten options 2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5 Almost finished deleting layers
There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8 Fixed a horrible bug that happened when moving layers 2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57 Fixed new pixel creation bug and preview canvas blurriness
It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00