Commit Graph

134 Commits

Author SHA1 Message Date
unsettledgames
5ab5ceb6b0 Added sortable palette (basic mode)
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
47b99bb430 Added a few comments (revert here)
Will add new palette block after this commit
2021-01-02 13:03:49 +01:00
unsettledgames
78713f30a8 Added sortable,js to move layers, must implement history 2021-01-01 17:17:55 +01:00
unsettledgames
c25596c467 Started implementing sortable layers (revert here) 2021-01-01 14:41:31 +01:00
unsettledgames
fb1200162e Finished commenting the editor
Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
9ef0e6ecea Started commenting code 2020-12-31 13:05:51 +01:00
unsettledgames
f0fae3698d Fixed canvas resizing history bug 2020-09-29 21:22:02 +02:00
unsettledgames
aabc715086 Finished todo list for current contribution
Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca Finally fixed friggin canvas trimming
Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131 Fixed canvas undoing bug 2020-09-27 11:25:09 +02:00
unsettledgames
4223597659 Started canvas trimming 2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137 Finished implementing pixel grid
Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4 Implemented pixel grid
Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8 Fixed bug when undoing layer add
Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742 Started pixel grid 2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9 Added history management for sprite scaling 2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627 Fixed data handling bug
When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8 Fixed canvas resizing bug
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c Implemented sprite resizing 2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f Fixed bug in canvas resizing when resizing sprite 2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c Added resize sprite data management 2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76 Added resize sprite window opening 2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847 Fixed bug in duplicating layers 2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4 Fixed pan bug
Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8 Added layer focus when it's hovered in the menu 2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5 Added liam's fix 2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443 Merge remote-tracking branch 'upstream/master' 2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b Fixed brush preview snapping 2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904 Whops fixed bug in duplicating layers
It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a Added history management for duplicating layers 2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90 Implemented layer duplication 2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93 Finished canvas resizing 2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125 Probably fixed #19 2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e Fixed issue #18 2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1 Added history states for canvas resizing
Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46 Updated readme 2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1 Finished basic canvas resizing
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975 Added saving layers, must test canvas resizing 2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928 Added input fetching and validation 2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded Started handling pivot buttons 2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9 Fixed mode switch bug 2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d Merge branch 'master' into minor-changes 2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2 bug fixes 2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd fixed bug where using a custom palette sets initial brush to black 2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c fixed a few bugs on layers before first document is created 2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50 Started resize canvas interface 2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761 Tried to refactor more, snapped the brush preview to the pixel grid 2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900 Moved setCanvasOffset to layer 2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c Started refactoring the code
- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00