unsettledgames
a56c9576a9
Fixed mode switch bug
2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d
Merge branch 'master' into minor-changes
2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2
bug fixes
2020-09-11 19:48:55 +00:00
Sam Keddy
43f5fa8d5c
fixed a few bugs on layers before first document is created
2020-09-09 04:15:22 +00:00
unsettledgames
81cc4c8900
Moved setCanvasOffset to layer
2020-07-21 22:30:46 +02:00
unsettledgames
6be8791dec
Finished implementing editor modes
2020-07-20 23:33:17 +02:00
unsettledgames
caa81dde1c
Finished implementing project loading and saving
2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7
Started project opening
...
Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
...
Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
...
I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318
Implemented history state for merging layers
2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652
Implemented history state for deleting layers
...
Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40
Implemented history for renaming layers
2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a
Fixed bugs in the already implemented history states, added state for moving layers
...
Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988
Implemented history state for adding layers
2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5
Fixed history for canvas edits
2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310
Implemented save management
...
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
...
Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
...
There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8
Fixed a horrible bug that happened when moving layers
2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
...
It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
ab4129546c
Added layer move
...
The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
...
Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
c498a495d5
Added canvas preview to layer menu
...
Decided to apply the same width / height ratio of the canvas to the preview.
2020-06-19 15:16:22 +02:00
unsettledgames
066582e309
Implemented lock function
...
Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a
Implemented visibility option
...
Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
...
At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
...
Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
7dec2f1490
Fixed some bugs 🆒
2020-03-15 16:32:48 +01:00
unsettledgames
30282fe795
Finished empty rectangle tool
2020-03-07 16:49:01 +01:00
unsettledgames
f1ae36c54c
Finished the selection tool
2020-03-05 16:13:23 +01:00
unsettledgames
7ec24fc046
Added tmp layer
...
The temporary layer (tmp layer) will store selections while the user decides where to put them, so that content below it doesn't get overridden.
2020-03-04 19:46:19 +01:00
unsettledgames
8c94a951e2
Started implementing preview rect
...
At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.
Added vfx canvas for tools previews.
2020-03-04 15:46:25 +01:00