Commit Graph

116 Commits

Author SHA1 Message Date
unsettledgames
93c73f939c Implemented sprite resizing 2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f Fixed bug in canvas resizing when resizing sprite 2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c Added resize sprite data management 2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76 Added resize sprite window opening 2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847 Fixed bug in duplicating layers 2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4 Fixed pan bug
Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8 Added layer focus when it's hovered in the menu 2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5 Added liam's fix 2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443 Merge remote-tracking branch 'upstream/master' 2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b Fixed brush preview snapping 2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904 Whops fixed bug in duplicating layers
It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a Added history management for duplicating layers 2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90 Implemented layer duplication 2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93 Finished canvas resizing 2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125 Probably fixed #19 2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e Fixed issue #18 2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1 Added history states for canvas resizing
Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46 Updated readme 2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1 Finished basic canvas resizing
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975 Added saving layers, must test canvas resizing 2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928 Added input fetching and validation 2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded Started handling pivot buttons 2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9 Fixed mode switch bug 2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d Merge branch 'master' into minor-changes 2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2 bug fixes 2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd fixed bug where using a custom palette sets initial brush to black 2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c fixed a few bugs on layers before first document is created 2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50 Started resize canvas interface 2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761 Tried to refactor more, snapped the brush preview to the pixel grid 2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900 Moved setCanvasOffset to layer 2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c Started refactoring the code
- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245 Fixed rectangle tool bug
Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
6be8791dec Finished implementing editor modes 2020-07-20 23:33:17 +02:00
unsettledgames
e9e1ba96da Started implementing editor modes
Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
caa81dde1c Finished implementing project loading and saving 2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7 Started project opening
Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7 Finished implementing layers
Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488 Changed implementation for moving layers 2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d Finished implementing history states
I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0 Implemented history state for flattening all the layers 2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318 Implemented history state for merging layers 2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652 Implemented history state for deleting layers
Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40 Implemented history for renaming layers 2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a Fixed bugs in the already implemented history states, added state for moving layers
Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988 Implemented history state for adding layers 2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5 Fixed history for canvas edits 2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310 Implemented save management
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9 Added layer menu in the top bar
Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5 Implemented merge, rename and flatten options 2020-06-23 17:34:03 +02:00