unsettledgames
b595026ea8
Fixed canvas resizing bug
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The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
09c68fd847
Fixed bug in duplicating layers
2020-09-18 12:32:59 +02:00
unsettledgames
b6d4544cd8
Added layer focus when it's hovered in the menu
2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5
Added liam's fix
2020-09-17 19:25:00 +02:00
unsettledgames
c27a355904
Whops fixed bug in duplicating layers
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It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a
Added history management for duplicating layers
2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90
Implemented layer duplication
2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
f5c4b68125
Probably fixed #19
2020-09-16 13:08:44 +02:00
unsettledgames
b7d5f603b1
Added history states for canvas resizing
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Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
a56c9576a9
Fixed mode switch bug
2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d
Merge branch 'master' into minor-changes
2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2
bug fixes
2020-09-11 19:48:55 +00:00
Sam Keddy
43f5fa8d5c
fixed a few bugs on layers before first document is created
2020-09-09 04:15:22 +00:00
unsettledgames
81cc4c8900
Moved setCanvasOffset to layer
2020-07-21 22:30:46 +02:00
unsettledgames
6be8791dec
Finished implementing editor modes
2020-07-20 23:33:17 +02:00
unsettledgames
caa81dde1c
Finished implementing project loading and saving
2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
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I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318
Implemented history state for merging layers
2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652
Implemented history state for deleting layers
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Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40
Implemented history for renaming layers
2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a
Fixed bugs in the already implemented history states, added state for moving layers
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Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988
Implemented history state for adding layers
2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5
Fixed history for canvas edits
2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310
Implemented save management
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HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
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Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
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There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8
Fixed a horrible bug that happened when moving layers
2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
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It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
ab4129546c
Added layer move
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The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
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Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
c498a495d5
Added canvas preview to layer menu
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Decided to apply the same width / height ratio of the canvas to the preview.
2020-06-19 15:16:22 +02:00
unsettledgames
066582e309
Implemented lock function
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Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a
Implemented visibility option
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Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
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At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
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Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
7dec2f1490
Fixed some bugs 🆒
2020-03-15 16:32:48 +01:00
unsettledgames
30282fe795
Finished empty rectangle tool
2020-03-07 16:49:01 +01:00
unsettledgames
f1ae36c54c
Finished the selection tool
2020-03-05 16:13:23 +01:00
unsettledgames
7ec24fc046
Added tmp layer
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The temporary layer (tmp layer) will store selections while the user decides where to put them, so that content below it doesn't get overridden.
2020-03-04 19:46:19 +01:00
unsettledgames
8c94a951e2
Started implementing preview rect
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At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.
Added vfx canvas for tools previews.
2020-03-04 15:46:25 +01:00