Vince
6b9904935f
Adding grid
2012-09-08 22:26:27 +02:00
Vince
82da78abf1
Adding grid
2012-09-08 22:26:17 +02:00
Vince
2cda69b000
Fixing remove and duplicate actions from previewfilm
2012-09-08 19:00:03 +02:00
Vince
6e8142bb3a
Removing commented outdated code
2012-09-08 18:45:18 +02:00
Vince
9dc7afee61
Moving drawing canvas code from piskel.js to drawingController.js
2012-09-08 18:44:06 +02:00
juliandescottes
df405d917f
Clone pixels pug
2012-09-08 18:15:53 +02:00
juliandescottes
869f3d2e00
fixed bug when resizing
2012-09-08 17:57:21 +02:00
juliandescottes
07369af9df
Fixed bug on clonePixels_ need to stop commiting and pushing without testing ...
2012-09-08 17:44:55 +02:00
juliandescottes
93e479fa11
Fixed bug with removed _clonePixels method in Frame.js
2012-09-08 17:41:09 +02:00
juliandescottes
506b54e27b
removed commented code
2012-09-08 17:31:48 +02:00
juliandescottes
a9b01cd7c2
Resize is now bound to height and width, and also avoids overlap with preview
2012-09-08 17:31:19 +02:00
juliandescottes
6a822f1299
Merge branch 'master' of https://github.com/juliandescottes/piskel
2012-09-08 17:30:44 +02:00
Vincent
bcd8cf07e6
Merge pull request #57 from grosbouddha/fix-dnd-canvas
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Fixing DnD when dragging from canvas elements
2012-09-08 07:58:24 -07:00
Vince
5f451e3cf8
Fixing DnD when dragging from canvas elements
2012-09-08 16:56:07 +02:00
juliandescottes
6bf1c773c8
Fixed undo/redo bug
2012-09-08 16:50:29 +02:00
Julian Descottes
c16eba0eb9
Merge pull request #56 from grosbouddha/add-grid-on-drawing-canvas
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FrameRenderer refactoring + dynamic DPI
2012-09-08 07:48:04 -07:00
Vince
ba5500b4b0
Dynamic DPIs !
2012-09-08 16:32:28 +02:00
Vince
bca16a3964
Creating renderingOptions object for FrameRenderer
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Contains dpi, grid info, etc
2012-09-08 15:34:13 +02:00
Vince
cc22a26933
Fix overlayFrame reference
2012-09-08 15:21:22 +02:00
Vince
9d5e2dc2d3
Merging dragndrop
2012-09-08 15:17:19 +02:00
Vince
eb7511c721
Encapsulate canvas element in FrameRenderer
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From this change set, the HTML canvas element, which is the frame view,
is encapsulated inside the FrameRenderer.
You won't need to give the view handle from the controller layer
anymore.
It will make view alteration implementations much easier (like grid for
instance)
2012-09-08 15:08:00 +02:00
Vincent
807582e472
Merge pull request #53 from grosbouddha/implement-dnd
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Implement Drag n Drop for film preview section
2012-09-08 05:47:45 -07:00
Vince
9411b2e3ae
Moving (rendering related) DPI into FrameRenderer domain object
2012-09-08 12:24:55 +02:00
Vince
c66ce4c9ad
Implementing interstitial tiles
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Interstitial tiles are fake slides and allow us to insert drag n drop
tiles between two other.
2012-09-08 02:50:59 +02:00
Vince
39b85e6092
Removing duplicate CSS rules
2012-09-07 23:43:38 +02:00
Vince
1c1e0398e7
Drag'n drop fix when dropping outside the list
2012-09-07 23:25:38 +02:00
Vince
6a0ba8acfe
Small css cleaning for preview film
2012-09-07 23:24:48 +02:00
Vince
b824207d1d
Dragndrop preview film tiles
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- import go jquery-ui
- Basic implementation without styling
- only swapping is possible (no insertion)
2012-09-07 23:14:25 +02:00
juliandescottes
022773d3ab
forgot unstaged files
2012-09-07 01:21:05 +02:00
Julian Descottes
d370cf8130
Merge pull request #43 from juliandescottes/add-movetool
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Add movetool
2012-09-06 16:18:30 -07:00
juliandescottes
71348c2d3c
merge from master
2012-09-07 01:18:02 +02:00
juliandescottes
5f6fd068eb
added proper icon
2012-09-07 01:14:51 +02:00
Julian Descottes
71962cf982
Merge pull request #42 from juliandescottes/add-historymgr
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Added undo/redo feature
2012-09-06 16:14:11 -07:00
juliandescottes
f06f03a7f7
Added simple move tool
2012-09-07 01:08:25 +02:00
juliandescottes
14bf3f97c5
fixed bug when reaching stage 0
2012-09-07 00:56:31 +02:00
juliandescottes
17bf7b3807
Added undo/redo feature
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* new file : HistoryManager.js
* can undo (ctrl-z) and redo (ctrl-y) changes performed through the
tools
* history states are recorded per frame
* a new state is recorder each time a tool is released (introduced
TOOL_RELEASED event for this purpose)
* a duplicated frame doesn't inherit the history states of the original
frame
* there is no limit to the number of states that can be stored per frame
* actions such as creating/duplicating/deleting a frame are not
concerned by this update
2012-09-07 00:18:59 +02:00
juliandescottes
9f36462d96
Fixed small bug with transparent color in palette
2012-09-06 23:12:35 +02:00
juliandescottes
0a2e2217c9
Fixed regression on color-picker
2012-09-06 23:10:02 +02:00
Julian Descottes
1c12e92ce3
Merge pull request #40 from juliandescottes/add-secondarycolor
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Added secondary color support.
2012-09-06 14:03:18 -07:00
juliandescottes
4c1c96095f
Added secondary color support.
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Added :
- second color picker
- removed automatic switch to eraser when using right click
- colors are automatically added to palette when selected
2012-09-06 22:37:19 +02:00
juliandescottes
f2b1e433c0
realigned cursros hotspots
2012-09-06 01:09:02 +02:00
juliandescottes
f723d4bbaf
Removed debugging logs from event callbacks.
2012-09-06 00:45:49 +02:00
Julian Descottes
a3d313dda7
Merge pull request #37 from juliandescottes/fix-stroke-tool
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oh well ...
2012-09-05 15:43:13 -07:00
juliandescottes
9a09f11650
oh well ...
2012-09-06 00:40:27 +02:00
Julian Descottes
d991441b5b
Merge pull request #36 from juliandescottes/fix-stroke-tool
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Fix stroke tool
2012-09-05 15:37:26 -07:00
juliandescottes
5a36f8a3a8
forgot to render the overlay
2012-09-06 00:36:45 +02:00
juliandescottes
03c56407d3
using clearOverlay
2012-09-06 00:35:02 +02:00
juliandescottes
8332b31fa7
fixed add button
2012-09-06 00:23:24 +02:00
juliandescottes
8a7245bfea
onMouseUp triggering releaseToolAt unnecessarily
2012-09-06 00:14:32 +02:00
Julian Descottes
870cecc989
Merge pull request #34 from juliandescottes/fix-rectangletool
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Passed correct reference of drawingController when releasing tool
2012-09-05 15:00:44 -07:00