unsettledgames
cd03923a86
Removed global canvases
2021-07-22 18:11:55 +02:00
unsettledgames
6bd6515385
Removed currentGlobalColor
2021-07-22 18:02:19 +02:00
unsettledgames
1a6079cc81
Removed "colors" global variable
2021-07-22 16:40:58 +02:00
unsettledgames
0d7a00c62f
Removed global dragging variable
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The "dragging" variable is now handled in Input.js
2021-07-22 15:21:48 +02:00
unsettledgames
b959a70f55
Added mouse event simulation
2021-07-22 15:18:46 +02:00
unsettledgames
4e85ad1a73
Merge remote-tracking branch 'upstream/master'
2021-07-22 13:17:50 +02:00
Jascha Bakarinow
e0f64c97ba
Fix brushPreview lagging behind
2021-07-21 23:23:31 +02:00
unsettledgames
1b1290c017
Refactored Input.js to Events.js
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Started working on Input.js, this time it's used to handle mouse clicks and keyboard shortcuts.
2021-07-20 22:52:51 +02:00
unsettledgames
4525519071
Fixed LPE loading bug
2021-07-20 22:09:20 +02:00
unsettledgames
3b8dbb5151
Revert "LPE Loading Improvements"
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This reverts commit 94add8f3f7
.
2021-07-20 21:58:00 +02:00
Leamsi Escribano
94add8f3f7
LPE Loading Improvements
2021-07-19 20:08:46 -05:00
Leamsi Escribano
f5fc762c5c
Restored Startup.js to previous version
2021-07-18 20:08:49 -05:00
Leamsi Escribano
636d4685a0
Fixed fill tool
2021-07-18 19:52:43 -05:00
unsettledgames
7c4fb652cf
Deleted _createColorPalette.js, commented files
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Moved createColorPalette to the ColorModule, removed _onLoad.js and _onbeforeunload.js, commented the code and labelled with REFACTOR the comments that refere to the refactoring.
2021-07-18 23:17:41 +02:00
unsettledgames
7976675132
Moved some of _pixelEditorUtility.js functions to proper files
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Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
Leamsi Escribano
b8ae07adff
audit fix and pan issue fixed
2021-07-18 10:03:46 -05:00
Jascha Bakarinow
f240e54bb3
Set brushSize before panning with Mousewheel
2021-07-17 23:07:57 +02:00
Jascha Bakarinow
d4de08e8be
Move brushPreview when panning with mousewheel
2021-07-17 22:55:51 +02:00
unsettledgames
68dbbdc4c3
Tried fixing pan bug
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If you load an LPE file, the pan tool screws up
2021-07-15 23:30:55 +02:00
unsettledgames
06d9536895
Removed onLoad and checkCompatibility
2021-07-15 22:26:08 +02:00
unsettledgames
f76d05bffa
Added FileManager and TopMenuModule
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The TopMenuModule binds the buttons so that they open the sub menus: at the moment it also binds those events that don't have a proper place yet. FileManager contains all the functions that have something to do with files, that is loading, opening, saving and exporting.
2021-07-15 22:21:19 +02:00
unsettledgames
dcf896954f
Added Startup IIFE to take care of the creation of a new project
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It includes the old _createButton and _newPixel functions and a few private methods to divide the huge newPixel function into smaller chunks depending on their purpose. Those chunks could probably be part of other IIFEs, but we'll think about that in the future.
Fixed Input bug that caused the on function to pass an array of arguments instead of single arguments. Removed data_asdfgasd.hbs
2021-07-15 18:33:19 +02:00
unsettledgames
7c80e8f342
Finished refactoring History, added Startup IIFE
2021-07-15 17:10:07 +02:00
unsettledgames
4f4091ebb3
Merged the two create functions
2021-07-15 16:33:26 +02:00
unsettledgames
eada155375
Fixed Dialogue bug
2021-07-14 23:00:12 +02:00
unsettledgames
d81363ddd0
Fixed mode switching, started SplashPage IIFE
2021-07-14 22:48:53 +02:00
unsettledgames
6c8ec8e7a9
Refactored History into an IIFE
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Divided History states and actual History management, refactored all occurrences of history-related functions to use the new version.
2021-07-14 22:20:55 +02:00
unsettledgames
e4ecc3d607
Moved dialogue related things to their own IIFE
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Refactored all calls to showDialogue and closeDialogue to use the IIFE version
2021-07-13 23:40:23 +02:00
unsettledgames
87ab2da6b5
Commented ColorModule
2021-07-13 22:59:05 +02:00
unsettledgames
ed6d60c418
Fixed colour generation when adding a new one
2021-07-13 22:35:06 +02:00
unsettledgames
85db99a7c1
Moved clickedColor to ColorModule
2021-07-13 22:27:29 +02:00
unsettledgames
53d51c4567
Fixed colour generation when creating a new pixel
2021-07-13 22:23:05 +02:00
unsettledgames
4457d2178c
Added Input.js
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Got rid of the "on" files, refactored the rest of the code to use the functions declared in Input.js
2021-07-12 11:36:30 +02:00
unsettledgames
6072528ad2
Fixed advanced colour picker bugs
2021-07-11 23:27:48 +02:00
Leamsi Escribano
84f6493bf6
Fixed Color Picker preview not showing
2021-07-11 11:32:49 -04:00
unsettledgames
1daeb81ef4
Fixed bug that caused the wrong colour to be modified with jscolor
2021-07-11 12:53:50 +02:00
unsettledgames
f5807417ec
Added Color class
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- Added Color class to make color representation and convertions more uniform
- Replaced standard convertions with Color.convertion
- Removed _algorithms.js, _deleteColor.js, ajax.js and the other convertion files
- Fixed bug in ColorModule, moved replaceAllOfColor to ColorModule as well as deleteColor
2021-07-11 12:40:48 +02:00
unsettledgames
dbffc0b9da
Fixed Util static method issue
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Also fixed bug in Util.getElement
2021-07-10 11:05:56 +02:00
unsettledgames
f81019830b
Edited brush preview to be a bit more visible
2021-07-09 23:50:29 +02:00
unsettledgames
3f2d67a36e
Tested get/set functions
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Found out every function that uses this has problems: when calling an object method as an input callback, this gets replaced with the element that triggered the event.
2021-07-09 23:44:04 +02:00
unsettledgames
a18584ff04
Merge remote-tracking branch 'upstream/master'
2021-07-07 10:13:31 +02:00
skeddles
e0e634d7f7
remove mode picker from new pixel dialog
2021-07-06 21:05:41 -04:00
skeddles
562b9ad074
made pixel grid switch on by default for basic mode, and off for advanced mode
2021-07-06 20:51:20 -04:00
skeddles
c51cb0d68b
changed default pixel grid color to black
2021-07-06 20:42:11 -04:00
skeddles
80e33b4ff1
moved mode switcher on splash to below quickstart
2021-07-06 20:37:47 -04:00
skeddles
1f820fd97e
ported to static site, removed _ext folder, split hbs files into partials
2021-07-06 17:24:20 -04:00
skeddles
1e3549b016
fixed history state changing to /app
2021-07-06 12:19:37 -04:00
Leamsi Escribano
ba50aa3369
addColor Refactor
2021-07-04 17:36:15 -04:00
Leamsi Escribano
0d545fba25
Merge branch 'master' of https://github.com/liamortiz/pixel-editor
2021-07-04 13:56:07 -04:00
Leamsi Escribano
4d4878c4fa
Refactored addColor.js
2021-07-04 13:55:49 -04:00
unsettledgames
17da5efb78
Updated splash images credits
2021-07-01 14:46:20 +02:00
unsettledgames
d35e768ce8
Fixed wonky rectangle drawing
2021-06-30 23:06:55 +02:00
unsettledgames
d7b04d7699
Fixed invisible cursor outside of canvas
2021-06-30 22:47:45 +02:00
unsettledgames
1a69b48297
Fixed infinite loop when filling an area with the same colour
2021-06-30 22:35:46 +02:00
unsettledgames
aea3942349
Removed crosshair
2021-06-30 22:17:08 +02:00
unsettledgames
f37a85cf55
Fixed #18
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(fix by @liamortiz )
2021-06-30 22:13:59 +02:00
unsettledgames
645011bd4f
Merge branch 'master' of https://github.com/unsettledgames/pixel-editor
2021-06-30 19:41:21 +02:00
unsettledgames
48310a4845
Fixed pixel not being drawn when clicking
2021-06-30 19:40:39 +02:00
Leamsi Escribano
71f4abe514
Fixing PresetModule
2021-06-29 08:35:17 -04:00
Leamsi Escribano
d6d97105d6
Merge branch 'master' of https://github.com/liamortiz/pixel-editor
2021-06-28 19:55:12 -04:00
Leamsi Escribano
ec9dbee493
Util changes
2021-06-28 19:54:54 -04:00
Leamsi Escribano
8d64522a68
Merge branch 'unsettledgames:master' into master
2021-06-28 15:46:41 -05:00
unsettledgames
cd3303e212
Fixed fill bug
2021-06-28 22:03:57 +02:00
Leamsi Escribano
5eee1b941e
IIFE and CSS Fixes
2021-06-27 12:45:32 -04:00
Nicola
bb8d5e467d
Revert "Performance Improvement and Code Structure Changes"
2021-06-27 17:46:22 +02:00
Leamsi Escribano
03036ca57b
Global scope cleaning
2021-06-26 16:51:56 -04:00
unsettledgames
12561b7a87
Binded mouse wheel to panning
2021-06-25 22:42:00 +02:00
unsettledgames
7fcd77d4f2
Finished writing update log
2021-04-29 22:02:43 +02:00
unsettledgames
f24ded088b
Added hex input to colour picker
2021-04-29 16:54:02 +02:00
unsettledgames
6e483710f0
Fixed sprite scaling history bug
2021-04-29 12:50:59 +02:00
nkoder
ce0ac2ddc8
Introduce feature toggles and hide ellipsis tool behind such toggle
2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8
Introduce ellipse tool (which draws rectangle for now)
2021-04-29 01:08:16 +02:00
unsettledgames
07f36cf7cb
Added latest log loading
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Fixed sprite scaling bug
2021-04-28 23:39:14 +02:00
nkoder
5da37b92f2
Add missing keyboard shortcut handler for Rectangle tool
2021-04-28 22:55:36 +02:00
unsettledgames
855c125f8a
Started logs loading management
2021-04-27 13:00:43 +02:00
unsettledgames
079ea38e63
Added random splash images
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Also added a rough class scheme of the editor for future use.
2021-04-27 11:00:27 +02:00
unsettledgames
c94c512748
Fixed bug when opening LPE file (the opposite editor mode was selected instead of the right one)
2021-04-25 13:00:16 +02:00
unsettledgames
ba969aeffb
Fixed bug when loading an image
2021-04-25 12:57:28 +02:00
unsettledgames
04afee2172
Finished binding events to splash page
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Must write the log update and maybe find a way to randomize the splash images
2021-04-25 12:41:36 +02:00
unsettledgames
224273e7ce
Binded new pixel events to splash page and to create dialogue
2021-02-18 22:28:52 +01:00
unsettledgames
1302fc9bd6
Started binding splash page events (new custom pixel section)
2021-02-17 18:59:49 +01:00
unsettledgames
598bf20d46
Commit before trying new layout
2021-02-05 12:42:40 +01:00
Leamsi Escribano
29746551e1
Fixed layer issue
2021-01-15 10:11:13 -05:00
Leamsi Escribano
9fc5c8e3b8
Fixed line tool bugs
2021-01-14 19:50:56 -05:00
Leamsi Escribano
5556587088
Finished Line Tool
2021-01-14 15:28:57 -05:00
Leamsi Escribano
d3a1b6f474
Working on line tool
2021-01-14 13:04:39 -05:00
unsettledgames
e3df4618f0
Continued splash page, added presets, resized cover
2021-01-11 18:09:58 +01:00
unsettledgames
9b3df20533
Added what's new window
2021-01-08 16:20:39 +01:00
unsettledgames
cd5918c656
Finished (basic) advanced palette editor
2021-01-07 23:49:16 +01:00
unsettledgames
88a8179d9d
Fixed palette block css
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Implemented colour adding and removing,must debug
2021-01-07 15:59:08 +01:00
unsettledgames
8fb965ed5c
Fixed colour picker css, must fix the rest
2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0
Added sortable palette (basic mode)
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Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
47b99bb430
Added a few comments (revert here)
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Will add new palette block after this commit
2021-01-02 13:03:49 +01:00
unsettledgames
78713f30a8
Added sortable,js to move layers, must implement history
2021-01-01 17:17:55 +01:00
unsettledgames
c25596c467
Started implementing sortable layers (revert here)
2021-01-01 14:41:31 +01:00
unsettledgames
fb1200162e
Finished commenting the editor
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Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
9ef0e6ecea
Started commenting code
2020-12-31 13:05:51 +01:00
unsettledgames
f0fae3698d
Fixed canvas resizing history bug
2020-09-29 21:22:02 +02:00
unsettledgames
aabc715086
Finished todo list for current contribution
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Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca
Finally fixed friggin canvas trimming
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Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131
Fixed canvas undoing bug
2020-09-27 11:25:09 +02:00
unsettledgames
4223597659
Started canvas trimming
2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137
Finished implementing pixel grid
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Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4
Implemented pixel grid
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Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8
Fixed bug when undoing layer add
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Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742
Started pixel grid
2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9
Added history management for sprite scaling
2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627
Fixed data handling bug
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When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8
Fixed canvas resizing bug
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The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c
Implemented sprite resizing
2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f
Fixed bug in canvas resizing when resizing sprite
2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c
Added resize sprite data management
2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76
Added resize sprite window opening
2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847
Fixed bug in duplicating layers
2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4
Fixed pan bug
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Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8
Added layer focus when it's hovered in the menu
2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5
Added liam's fix
2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443
Merge remote-tracking branch 'upstream/master'
2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b
Fixed brush preview snapping
2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904
Whops fixed bug in duplicating layers
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It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a
Added history management for duplicating layers
2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90
Implemented layer duplication
2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93
Finished canvas resizing
2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125
Probably fixed #19
2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e
Fixed issue #18
2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1
Added history states for canvas resizing
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Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46
Updated readme
2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1
Finished basic canvas resizing
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Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975
Added saving layers, must test canvas resizing
2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928
Added input fetching and validation
2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded
Started handling pivot buttons
2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9
Fixed mode switch bug
2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d
Merge branch 'master' into minor-changes
2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2
bug fixes
2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd
fixed bug where using a custom palette sets initial brush to black
2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c
fixed a few bugs on layers before first document is created
2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761
Tried to refactor more, snapped the brush preview to the pixel grid
2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900
Moved setCanvasOffset to layer
2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c
Started refactoring the code
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- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245
Fixed rectangle tool bug
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Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
6be8791dec
Finished implementing editor modes
2020-07-20 23:33:17 +02:00
unsettledgames
e9e1ba96da
Started implementing editor modes
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Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
caa81dde1c
Finished implementing project loading and saving
2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
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I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00